MK50 Striker Pistol (updated)
Added the MK50 Striker secondary weapon from Halo Infinite to the game.
Screenshots 4 screenshots
About this mod Machine translation
Added the MK50 Striker secondary weapon from Halo Infinite to the game.
Version 1.1 updated on September 7th:
Added mod object for every mod created
- Added Perk conditions for different modules
- Added components to recipes
- Added different glow colors
- Added ground objects for the module
Updated version 1.16 on September 8th:
Added a reflex sight that can be crafted on the weapon workbench. After downloading, install it and overwrite the original file.
Updated to version 1.17 on September 21: Fixed an issue that may cause CTD when obtaining the legendary modified version.
This mod adds Halo Infinite's MK50 Striker to the game as a playable pistol.
Custom options:
1 silencer
2 barrels
3 grips
4 magazines
2 iron sights
9 receiver
Lower barrel insert with or without flashlight
3 different colors
3 different decal options
Various damage modifiers
Installation: Just install and enable the plugin using any mod manager
How to get:
Can be crafted in the Chem Station under the "MK50 Sidekick" tab.
Weapon statistics:
This weapon uses the properties of the Liberator gun as the basis, because I (the original author kurtie, the same below) is not good at balance.
Frequently Asked Questions: Q:
Can more weapon modifications be added?
A: I don't think I can, my resources are very limited.
Q: Can you patch weapons with mod x/y's animations?
Answer: If you can give me the rights of the original mod author, that is possible. However, every Deliverr resurrection mod should be compatible.
Q: Do you plan to add more Halo Infinite weapons in the future?
A: I'd love to, but I'm not an animation creator. Find me someone, I can do that.
Disclaimer
Halo Infinite © Microsoft Corporation.
Fallout 4 MK50 Sidekick is used in accordance with Microsoft's Game Content Usage Rules
Created with assets from Halo Infinite, which is not endorsed by or affiliated with Microsoft.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.