Minutemen Overhaul 2.0
Minutemen大修2.0
Screenshots 7 screenshots
About this mod Machine translation
Announcement: Unfortunately, Karel2015 has some real life issues to deal with and will be taking a break.
I, Battousai124, unfortunately his custom stuff isn't really suitable for esps, so I can only help in that direction, but I'll try to do my best.
Feature list
+53 New gear/armor *theme* for Minutemen
+81 Minutemen’s new faces
+6 recruitable militia mercenaries
+6 Minutemen new ranking
+11 new decorative militia items
+2 new defensive militia items
+ Ability to recruit all militiamen in the wasteland to fight at your side as your soldiers
Added + Minutemen patrols around the wasteland
+ All militia will align with survivors
+ New Minutemen fast travel Vertibird
+Add backpack to match new outfits
+ Ronnie will be selling new Minutemen clothing
+ Minutemen can now be ordered the same as settlers
+ New Vertibird Defender that can be equipped with Militia Soldiers, weapon types include Front Gatling Laser, Front Explosive Wheel, as well as Gatling Minigun, Explosive Minigun and Rocket Launcher Minigun that your militia can use
And more…
Check out my latest mod: Build a Custom Companion - some of the features will come to this mod to create your own customizations in minutes
- = A very special shout out to MadGodSheogorath for helping me implement this mod, by working together we have been able to make two really awesome mods, just by pooling our talents and allowing each other to use them. Keep our community strong and work together! If you like my mod you should check it out: FCOM - Fallout Commander = -
how:
Control Vertibird
Require
Mission: Castle and armory completed
Once you have met all the requirements, you first need to build a Vertibird Defender, to do this, just go into the Studio, enter the Minutemen Milita menu, and then enter the Minutemen Defense menu. From them you will be able to build a Minutemen Vertibird. Once built, you'll be able to target it and use the R key to switch it to land. After landing on the Vertibird you can fill it up with Minutemen soldiers [you can see what seats they have available in the workshop menu when recruiting them, you have to recruit minutes and order them onto the Vertibird] Once your Vertibird is fulfilling your desires, simply To order it to fly again, aim at it and press R. Once ordered to fly again, your militia soldiers will be permanently in it until you order it to land again. If ordered to land all your troops will disembark from the Vertibird and rejoin you when it lands. It will land at its location and when you commanded it to land.
control militia
Require
Once all requirements are met, you can approach any militia wandering the wasteland and "recruit militia" using the R key. Once you recruit a militia, they will follow you wherever you go, fight at your side, and fast travel wherever you are. They can also board the Vertibird if you use it to fast travel, but if you have too many that don't fit some of them will run along the ground and try to follow you. Once you're tired of your Minutemen Soldiers, you can simply look at them and press the R key to "Dismiss Minutemen". They will return to whatever settlement they build.
Minutemen Vertibird quick travel
Require
Mission: Castle and armory completed
Once you meet all the requirements, you can get the Minutemen Signal Grenade from Ronnie, a container in the Castle Armory, plus every Minutemen recruited through the workshop will have one in their inventory that you can trade and acquire for them as well. No matter what your faction choice is, vertical lines can be used regardless of whether you have destroyed the BOS or not.
You can use any resources from my mod as long as you send me a private message telling me which resources you want to use and as long as you give me a credit and a link to my mod. Additionally, there are other mods included in this mod and I do not have the authority to grant you permission to use those resources. If you wish to use the resources of the mods included in my mods, you need t …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.