Minimized Militia - Random missions for returning generals (updated)

by Glitchfinder·v1.03·Updated 2025-06-02

Dramatically limits player access to Militia random missions without disabling or removing them or breaking other parts of the game.

About this mod Machine translation

Dramatically limits player access to Militia random missions without disabling or removing them or breaking other parts of the game.

Original address:

Updated on January 30, 2025:

Version 1.03

Fixed an issue where "Taking Point", "Rogue Courser", "Resettle Refugees" and "Defend the Castle" were rarely or completely inaccessible after installing this mod.

Due to the nature of these quests and the way Bethesda has designed them, you cannot claim them in settlements. Instead, you can receive them from Preston after generating them.

All patches for the new version have been updated.

Version 1.02

Merged a standalone fix into the main file to prevent a potential edge case where getting all the settlements without talking to Preston Garvey could prevent you from starting the quest.

All patches for the new version have been updated.

Ever wonder why settlements are so needed? Consider just ignoring a mission when Preston sends you all the way to the Commonwealth? Perhaps a little curious as to how Somerville Place got word to the castle in time? Stop being weird! Militia random missions will now be very localized to suit where you are currently playing!

Version 1.01 updated on August 27th:

Fixed a keyword-related issue that prevented players from receiving "Return the Favor" by talking to Blake Abernathy.

Keep the old files as disabling "reward" walk acquisition is undesirable behavior and may negatively impact players.

All existing patches have been made compatible with the new version, so their version numbers have been updated.

Features

Militia radiation missions can only be triggered by visiting (or being near) the source settlement.

Location-specific missions, such as "Open Fire," "Repay the Favor," and "Fish in Troubled Waters," have not been modified.

"Defend artillery at [location]" has been modified to have a cooldown of at least one week, as it cannot be restricted like other Fallout missions.

There is an optional file available that will disable radiation quests for own settlements.

Marked as lightweight plugin (esl tagged esp) to minimize impact on load order.

FAQ

How to start using this mod?

Just install it! No configuration or special steps are required.

There are already mods that do this, why should I download your mod?

Actually, use whichever one you like. This mod is designed to be lightweight and unobtrusive, but that may not be everyone's cup of tea. That said, be aware that mods that completely disable Militia Radiation missions may prevent you from acquiring certain settlements peacefully, and may have other issues associated with them.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
最小化民兵 - 为回归的将军准备的随机任务(更新)
File size
5.8 KiB
SHA-256
4d456932ef762c8619b1a330b1efe9b502b0602821bad82d985dd1b40ee94b62
Stored at
2026-10-09 06:21