Melee weapons that use ammo (updated)
Added the ability to make melee weapons consume ammo.
About this mod Machine translation
Added the ability to make melee weapons consume ammo.
Original address:
Prefix:
Fallout 4 Script Extender (F4SE):
Updated on August 21st:
Version 1.1.1.0
Add support for v1.11.240
Updated on July 15th:
Version 1.1.0.0
Add configuration.
Version 1.0.3.0
Add support for v1.11.221.0
Now supports Fallout4 v1.10.163.0 / v1.10.984.0 / v1.11.191.0 / latest version (v1.11.221.0)
For example, the barbecue knife using the module, (tested with multiple ammo.)
This mod makes melee weapons consume ammo. Like a classic stun baton.
The method of use is very simple. Set ammo in target weapon properties. See examples in optional files.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.