Melee weapons that use ammo (updated)

by sylee0424·v1.1.1.0·Updated 2026-08-22

Added the ability to make melee weapons consume ammo.

About this mod Machine translation

Added the ability to make melee weapons consume ammo.

Original address:

Prefix:

Fallout 4 Script Extender (F4SE):

Updated on August 21st:

Version 1.1.1.0

Add support for v1.11.240

Updated on July 15th:

Version 1.1.0.0

Add configuration.

Version 1.0.3.0

Add support for v1.11.221.0

Now supports Fallout4 v1.10.163.0 / v1.10.984.0 / v1.11.191.0 / latest version (v1.11.221.0)

For example, the barbecue knife using the module, (tested with multiple ammo.)

This mod makes melee weapons consume ammo. Like a classic stun baton.

The method of use is very simple. Set ammo in target weapon properties. See examples in optional files.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Ammoed Melee Weapon 87131 1.1.1.0 2026-08-21T13-01Z gXceq11s4.zip
File size
130.3 KiB
SHA-256
ac21ef388d94d7b71c0f912dbe51632ecfc2532f7c55e0a3bdc78915b2aecd43
Stored at
2026-10-10 14:47