mdkd's Beiquan error fix collection (updated)
This mod fixes bugs and CTDs in Jshrapnelc's Northern Springs mod. It also rebalances many items to match Fallout 4's balance, and adds some new content. New textures have also been added. Available in 1K and 2K resolutions.
Screenshots 8 screenshots
About this mod Machine translation
This mod fixes bugs and CTDs in Jshrapnelc's Northern Springs mod. It also rebalances many items to match Fallout 4's balance, and adds some new content. New textures have also been added. Available in 1K and 2K resolutions.
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Fallout 4 North Springs DLC:
Updated on December 21st:
Version 1.20
Texture files - Specular map resolution adjusted from 2K to 1K to reduce file size
Texture Files - Pip Boy Map Some lakes/ponds were not drawn, mostly fixed
Terminal/Comments - Numerous grammatical and spelling errors corrected
Quest - Hell Radio Activator was missing in version 1.1, fixed in version 1.11/1.2
Quest - Sanatogan Inn service fully restored, conversation lock bug fully fixed
Tasks - Art project tasks are set to complete automatically when started. Quest wasn't fully implemented initially
Mission - "Clean Homeboy's Sewers" mission tooltip and summary have been modified to improve clarity.
NPC - Gunner assault robot spawn point has been changed to ordinary assault robot
NPC - Sniper Steve's dialogue has been removed and his voice type has been replaced with the standard male ghoul voice
NPC - Jared's dog Nevada now has a dialogue scene that was not triggered before
NPC - George, the mechanic near St. Togan, now has a few lines, voiced by me, mdkd99
NPC - Kevin Larson now has new dialogue that was not triggered before
Workshop - All settlements in Nova City now have a linked attack marker, allowing the settlement to attack
Workshop - Taco Grill is temporarily disabled due to grid not being implemented correctly
Items - The ammo value and weight of new NS weapons have been adjusted to be consistent with Fallout 4's Gauss Rifle
Items – Ownership of many items has changed, such as George’s stuff, brother’s stuff, etc.
INTERIOR - Wall safes inside Substation NS no longer lock via terminal locks, but with normal locks
INTERIOR - The sewage system in the basement of Charlie's Hardware Store was changed to prevent power armor users from being trapped
Interior - Water noise issue in Homeboy sewers fixed by adding "Water" flag to interior
Internal - Vault 132 music track volume reduced due to complaints
Interior - All bugs related to the interior of Blue Nebula have been fixed, visual bugs, second floor doors, etc.
INTERIOR – A visual bug in the interior of the Northern Fields Mine has been fixed
Interior - Beef Den (Prison) Storage Room modified for gameplay reasons
Interior - Sanatogan Player House visual bug fixed
Lighting - Lighting has been adjusted in many interiors: Charlie's Hardware Store, Bob's BBQ, Nuka Burger, Abandoned House, Shop, Sanatogen House, Sanatogen Player House, Hillsgrove University, etc.
Environment - Pre-battle activation items for Beeftown and Beefden have been removed
Environment – Visual bug in Towne-Lake has been fixed
Environment - Roland Farm visual bug has been fixed
Environment – Many visual bugs in North Spring’s Nameless Cell have been fixed
Environment - Most places have added many acoustic spaces (within the building, the sound will change according to the acoustics of the building)
Environment - The RAD damage of the North Spring Water Source has been adjusted and now also takes into account the talents of water males/females.
Map Marker - A new map marker has been added to the Blues Nebula Building
Map Marker - A map marker has been added to the Sanatogan Playerhome. Fast traveling to the marker will directly enter the player's home.
The 1K and 2K material master files have been uploaded together with the optional corpse material repair patch. You can choose one of the two master files to download and install according to your needs.
Chinese address:
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What is this Mod?
This mod fixes CTDs and bugs in the very cool Northern Springs mod by Jshrapnelc.
A brief summary of the fixes:
- Restore deleted navmesh (these may have been deleted accidentally)
- Corrected wrong texture size to prevent potential CTD
- Corrected a certain weapon causi …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.