Marine Anti-Material Rifle - Barrett M82.50Cal - Cobra Assault Cannon (Updated)
Cobra assault cannon, state of the art, bang bang bang.
Screenshots 8 screenshots
About this mod Machine translation
Cobra assault cannon, state of the art, bang bang bang.
Original address:
Updated to version 1.0.5.1 on June 14th:
Fixed missing textures on medium night vision goggles again.
Version 1.0.5 updated on May 12th:
Fixed missing textures for medium night vision scopes
Version 1.0.4 updated on April 15th:
Added more remote sight modification options
Updated version 1.0.3 on April 2:
Updated close range sights and new long range sights. Minor damage buff.
Added some missing files, oops
ESLized ESP
Updated to version 1.0.1 on February 18th: Fixed the inapplicability of Rifleman Perk and the double footsteps of Power Armor, thanks to 103 Sakamoto
Also update the Chinese address:
*Blind guess that Dak has been watching RoboCop a lot recently. This is an Auto-9 and a Cobra assault gun. It’s so retro*
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This module contains
A new heavy duty .50 cal sniper rifle based on the Barrett M82!
50+ new Lore-friendly accessories!
Customize models and textures made from scratch!
Custom animation!
Customize your loading screen!
ESLs are marked so they don't take up a spot in your load order!
Level list injected into post-level 40 bosses, gunners, and shops!
Two unique edition locations:
One was found on a makeshift boat near Wonder Island and the Castle.
The other is found in a surveillance bunker in the Glowing Sea, behind power armor.
Acknowledgments
Assets/Art:
Alexerator & DegenerateDak
CK Development:
Phineas Kube (Pigness)
LL injection script:
a_blind_man and Dank Rafft
Animation:
Ha_ru
sound:
Navaro
Consider supporting us:
Pig'sPatreon
Dak's Patreon
Alex's Patreon
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.