MA37 ICWS
Adds legendary weapons from the Halo series, the MA37 and BR55, to Fallout 4.
Screenshots 8 screenshots
About this mod Machine translation
Adds legendary weapons from the Halo series, the MA37 and BR55, to Fallout 4.
Prefix:
F4SE (used to make the ammo counter screen work):
Scopes Framework (optional, used to change the reticle of the remote sight to the same style as the halo):
The packaged ammunition counter screen version is uploaded together with its upgrade patch (after all, this is a major feature of Halo human weapons, and without it, it will lose a lot of fun)
If you really can’t use it or have other problems, consider uploading the uncounted version.
Chinese address:
---
MA37 and BR55
describe
Oh hey, I (original author novafinch, the same below) released a mod in time to make the changes.
The iconic MA37 assault rifle from Halo: Reach and the BR55 battle rifle from Halo 2 are faithfully recreated in Fallout 4.
This pack aims to fill some of the gaps left in Misriah Armory and provide some additional customization options.
If you like this mod, please consider supporting me on Patreon and joining the discord server:
Contains
Functional ammo counters on both weapons (requires F4SE 0.6.11 or higher)
Scope overlay support for Scrivener
Tons of customization options to make every weapon effective
Prerequisites:
Fallout 4 Script Extender 0.6.11 or later: Download (for ammo counter)
Scope Overlay Framework: Download (for custom scope overlays)
The ammo counter has performance issues on weaker machines, and when the game is installed on a slow hard drive, I recommend using the SSD or Lite version.
Recommended matching modules
ODST combat armor
Misriah Armory
FAQ
- Is it legend friendly?
Yes and no, on the one hand it's coming from Halo and being too sci-fi and advanced looking for Fallout, on the other hand it's integrated into the world in a way and not just thrown into a box somewhere.
- Is there something wrong with my ammo counter?
I suggest you start a new game and see if the problem persists, old saves may be stuck due to scripts and uncleanly uninstalling mods. If you still have problems, try the Lite version, the only difference is that the ammo counter is removed (it's 00 instead, tell yourself it's broken or something)
- How do I get weapons?
Several ways to obtain weapons:
- Console command /esp browser.
- Crafted at the Chemistry Workbench.
- Complete quests that should be started at level 20 or above.
- Patches for Horizon/other overhaul mods?
Not me, but anyone is free to create and distribute their own patches, as long as the original mod is required.
- Xbo version?
KoKaz93’s Xbox Port is available here:
Nomination list
NovaFinch - Textures, Materials, Implementations.
Scrivener07 - Range coverage framework, ammo counter script.
U653748 - MA37, BR55 and some accessory models.
Ha_ru - Animation
Dorkman - Trailer
Team Asxas™ - PR, Loving Halo
Exotic Engram - Screenshot
Chikaws - Screenshot
Ajhakra - Cube Map
All beta testers on the Misriah Lounge Discord server.
The Supreme People's Court Gang.
(If your name is missing from the credits, please contact me and let me know, don't leave anyone out on purpose)
Halo © Microsoft Corporation. "MA37 ICWS and BR55 Service Rifle" was created using assets from The Halo Series in accordance with Microsoft's Game Content Usage Rules and is not endorsed by or affiliated with Microsoft.
Author's Note: None of the models or textures are taken from products owned by Microsoft, all assets are created by myself or third parties, this collection is just a request as the designs and names are owned by Microsoft. Thank you and have fun!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.