LSW REDUX

by skibadaa·v1.2b·Updated 2019-02-17

Screenshots 8 screenshots

About this mod Machine translation

I'm showing you the WH-77 because it's what you've always wanted; built-in meshes and textures with scratches, material swapping, scripted level list injection, and all the bells and whistles you get from a skibadaa weapons mod.

The total modulus includes:

5 barrels, 4 stocks, 6 tags, 5 materials, 13 sights including 2 through combat scopes (thanks Henkspamadres!!), 3 muzzles, 14 receivers, 6 5.56, 4 .308 and 4 5mm. On top of that, there are 4 ammo types and there are deployable bipod attachments on the 3 barrels.

Also worth mentioning are some changes to how weapons function in the game. It is no longer an unstoppable weapon of God. Base damage is now 5 higher than the vanilla assault rifle, and the max range 5.56 receiver will be more powerful than the max protrusion rifle.

The 5mm is now the most powerful caliber for this weapon, with the .308 receiver among them. 5mm receivers are OP, with 10% base armor penetration on top of optimal damage, so you'll need maxed out Gun Nuts and the Commando perk to unlock them.

5mm receivers now have the same damage as .308 receivers.

The ammo type is designed to replace the need for an armor-piercing receiver, which makes more sense to me. So now instead of 2 receivers having AP, you have 4 ammo types that can be assigned with any receiver. If you use LOADS however this becomes redundant, so I made an extra esp that removed the system to use for LOADS.

Install:

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  • Make sure your game is set to play mods.
  • Download the main file.
  • Use the mod manager of your choice to install or extract the archived content to your

Fallout 4 "data" directory.

  • Activate "Skibs-WH77Redux.esp", which can be anywhere in your load order.

4a) If you are using TheTalkieToaster's "Ammo: Switchable Ammo Type", please make sure to use the replacement esp provided in the download page. Install it on the main file and say "yes" when asked to overwrite it.

  • Start the game.

Smoke some suckers.

Weapons will spawn in level 20+ Raiders, Gunslingers, Super Mutants, Loot Chests, and Store Inventories. If you must have one immediately though you can spawn one via the console.

To do this, first open a console and type:

Help wh-77 4 weapons

This will display the project code for wh-77. Once you have the code, type:

player.additem xxxxxxxx 1

Where xxxxxxxx is the 8-digit project code.

compatibility:

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This file is incompatible with Makanar's "Perk Options" and will cause ctds if you try to view the gun on the workbench when used together.

Replacement esps compatible with the following mods are available in the Downloads section under "Optional":

Tons of Ammo: Switchable Ammo Types for TheTalkieToaster

New Calibers by BrowncoatGarrus

AWDCR by valdacil

A visible weapons compatible holster model of the WH-77 is available here

Perspective combat scopes are completely standalone, but that's also true if you want to use them with frames.

No need to merge patches as all staging lists are now added via injector scripts, now it's just plug and play.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
WH-77模块化LSW REDUX
File size
81.5 MiB