Lord Kugenheim

by LordKugenheim·v1.2.0·Updated 2026-10-07

Militia Hat and Preston Garvey's Militia Hat come with tons of additional customization options

Screenshots 8 screenshots

About this mod Machine translation

Militia Hat and Preston Garvey's Militia Hat come with tons of additional customization options

Original address:

Updated to version 1.2.0 on October 5th

Updated on September 16th:

1.1.0 Update

Added "Color Bar" customization function. These are rectangular pins located on the hatband in the same space as the belt stars, with designs for all the major factions on them, as well as the two universal militia insignias. You can use them with belts or rope straps, and they have their own mod category that appears when either option is selected. Belt and star options remain the same and won't break your save. Currently they do not spawn in the wild, there will be a future update to fix this!

Reshape the rope to improve the mesh and match the color bars. I'm not a 3D modeler so please don't look too closely, but it shouldn't look that bad now.

Recipes and miscmod have been renamed for consistency. The form ID has not changed, so existing archives should be fine.

The second part of my modular headgear series, the Modular Minuteman Hat adds customization options to the original Minuteman Hat and Preston Garvey's Minuteman Hat. You can choose from 4 colors (including vanilla brown), 6 accessories and 6 hatbands, and combine them freely for over 190 variations!

Like my other packs, by default all items can be crafted at your favorite Chemistry Workbench and will not interact or affect anything in the game. By default, these hats can only be crafted and will not spawn in the militia or the world. The FOMOD installation package contains an optional release patch that will replace modular hats and militia hats.

Original militia NPCs can now choose any hat design to refresh. Upgrading hats does not depend on player level, but is divided into options for soldiers and officers, with officer hats being slightly rarer. The release patch will also add preset customization to hats worn or owned by Preston Garvey, Grandpa Savoldi, Preston Garvey's Impersonator, Diamond City Militia Messenger, Radio Liberty DJ, Deacon, and Clint in the Quincy Relic. Loose mods will be added to Ronnie Shaw's inventory, and settlement merchants who sell original hats will resell new hats. As always, there is also a compatibility file supporting Outfits Workbench.

What’s in the bag

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
LK's Modular Militia Hats - Full FOMOD 108817 1.2.0 2026-10-05T14-33Z 6VzRnT7w5.7z
File size
18.0 MiB