LootMan - Updated
This mod provides the ability to automatically collect items into a dedicated inventory or associate a dedicated inventory with a workshop.
About this mod Machine translation
This mod provides the ability to automatically collect items into a dedicated inventory or associate a dedicated inventory with a workshop.
Original address:
Prefix:
Address Library for F4SE Plugins:
Fallout 4 Script Extender (F4SE):
Mod Configuration Menu:
Updated on September 13th:
Version 3.4.0
Added warning when LootMan's F4SE plug-in (lootman.dll) fails to load. MCM will now display it on the homepage, replacing the setting that fails to take effect, and will only display the message box once per session.
Fixed freezing when entering certain interior areas and looting in crowded areas such as Atomic Crater.
Added a time limit to each auto-loot pass so that unusually large containers or corpses no longer slow down gameplay.
Fixed advanced filter switches such as bobbleheads being out of sync with actual looted items. Settings now align every time the save is loaded.
Fixed pickup sound repeating endlessly near Swamp Bug Eggs while other nearby items were not being looted.
Restored hidden creature gear, such as the Burnt Feral Ghoul skin, will be looted from corpses.
Updated on September 5th:
Version 3.3.0
Added support for Fallout 4 runtime 1.11.240. Runtime versions 1.11.221 and earlier are no longer supported.
Updated the game version option of the installer to revert to Fallout 4 1.11.240; requires the F4SE plug-in address library (version-1-11-240-0.bin).
Renamed three inverted MCM options to forward switches: Enable Weight Limit, Show Pickup Information, and Enable Settlement Looting. Existing values are automatically converted when updated, so effective behavior does not change.
Added an optional "Pause pickup in workshop mode" setting (off by default) that pauses automatic pickup when the workshop menu is open.
LootMan configuration holotapes now display the current value of each setting on the item tag.
Settlement delay when LootMan workshop supply link is active has been fixed.
Fixed weapon and armor instance data potentially being lost when looting items from the world.
Reduces the risk of frozen, crashed or duplicate items during item transfer and enables protected inventory checks.
Fixed Japanese holotape tags being named after scenes instead of actions.
Clarified "Enable looting in settlements" help text.
Updated on July 19th:
Version 3.2.0
Added an optional setting to automatically pick up normal clothing and dog clothing in "Legend Only" state; this is off by default.
Fixed world items automatically reappearing and being copied after reloading a save.
Fixed weapon and armor modifications potentially disappearing when looting items from the world.
Fixed an issue where some weapons and armor would be copied when item transfer failed.
Fixed automatic looting sometimes still being disabled after leaving a settlement.
Fixed pickup notifications lasting too long or being carried over to another save.
Unsuccessfully looted items will play a fixed pickup sound and carry weight when picking up ammo is calculated incorrectly.
Fixed performance lag in areas with many unpickable items.
Fixed auto-pickup error skipping some eligible items.
Reduced risk of freezes or crashes caused by corrupted item data, complex add-on configurations, or switching saves.
LootMan now continues to load when an optional additional configuration file has a format error.
Updated on May 31st:
Version 3.1.0
Added support for Fallout 4 runtime version 1.11.221.
Updated the game version option of the installer to revert to Fallout 4 1.11.221.
Added in-game LootMan configuration holotape for changing common settings without MCM.
Configuring the holotape is granted on installation, is granted once to existing archives when updating to 3.1.0, and can be crafted for free at the Chemistry Station.
Configuring the holotape allows you to adjust general settings, item pickup filters, search range, carry weight, native log level, and mount/unmount operations.
Configuring holotape changes uses the same settings as the MCM, so both menus stay …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.