Locksmith - Lock your door 'n' container

by Testudini·v1.02·Updated 2019-02-12

锁匠 - 锁定你的门'n'容器

Screenshots 2 screenshots

About this mod Machine translation

That's right, you settlers built', secret hidin', sons of guns. Break out your best bobby pins, because it's time to LOCKSMITH. Tired of having settlers walk in on you when you find Ol' No. 2 in the toilet? Don't want anyone to know about your secret copy of Lusty Argonian Maid hidden in your safe? Well, don’t worry anymore! With LOCKSMITH you can now lock any door or container you want (provided the door/container is not already locked)! Still have questions about downloading this mod? So why not check out this instructional video to inform you on how to start protecting your property:

The original concept for this mod was created by kiko_97 at /r/falloutmods. I just let the idea come to life.

CHANGELOG

Update 1.02

•Fixed a bug that could "lock" seminars.

  • Updated "Unlocked" FormList to include doors from Vault 111.
  • Updated "Unlocked" FormList to include the lever used in Vault 111.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
锁匠 - 锁定你的门'n'容器
File size
3.4 KiB
SHA-256
9fbacb93ee26b5b7e65fea93328a253a17295a694b61a95f16e09ec49ad7bf4d
Stored at
2026-10-08 11:58