Lightning Gun - Tesla Ultimate Gun (marked as light plug-in)
This mod takes an old Tesla rifle and kicks it up a notch
Screenshots 1 screenshots
About this mod Machine translation
This mod takes an old Tesla rifle and kicks it up a notch
advantage:
It does not use ammunition of any kind; according to legend, it gets its power from the sun.
Chain range increased by 70%. There is a high chance that the chain will hit another target.
Deals devastating chain lightning damage to up to 3 targets. Additionally, shock damage lasts 7 seconds.
Slows the target by 7% for 7 seconds during impact damage.
Frenzies target remains in water for 7 seconds.
Changed to disarm weak targets by 35%.
Gently shake the target for 1 second.
Take down weak targets within 1 meter of the shooter.
In addition to the goofy original effects, there's also its own thunderous electronic FX.
Has a different lightning strike effect compared to the original Tesla rifle.
Features new impact damage visual and sound FX. More sparks, less smoke. You can also hear the shocked target hissing.
shortcoming:
Cannot be modified. There is only one way to shoot.
There is a 1.6 second cooldown between shots, making it a slow weapon.
Chain Lightning also damages Neutrals and Friends. (But not allies or companions.)
Cannot be used in VATS mode.
The "Tesla Rifle Ultimate" has a shorter range and is a close combat weapon.
Cannot harm targets with Continuous Shock Damage that have Shock Damage Resistance.
(The target will still suffer a devastating lightning strike, however.)
How to get:
The original version can only be extracted by ESP, but now I add it to the chemical bench production (in the general column).
Chemistry table stuck problem: (Save before making) I am an immature modder, please forgive me.
Craft other items before evolving the bench or just go in and have a look, then go general and craft the Tesla Rifle Ultimate Gun.
(If you still can't exit the chemistry platform, try making other consoles or consoles: slm 14)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.