Lighting Gobo Fix - F4SE (Updated)
Fixed a notorious lighting bug in Fallout 4 that caused flashlight and cast light patterns to disappear, become corrupted, or display the wrong color.
About this mod Machine translation
Fixed a notorious lighting bug in Fallout 4 that caused flashlight and cast light patterns to disappear, become corrupted, or display the wrong color.
Original address:
Prefix:
Fallout 4 Script Extender (F4SE):
Runtime Database:
Updated on August 27th:
Version 1.1.2
Bug fixes
-> Fixed incompatibility issue with Hydra
Version 1.1.1
Overview
->Increase NG compatibility
-> This mod now requires a runtime database
Updated on August 3rd:
Version 1.1.0
Overview
-> Improved gobo texture loading for all flashlights, Pip-Boy, helmets, power armor and weapon lights
Now you can upload OG files (applicable to version 163) and AE files (applicable to anniversary version) to install according to your own game version.
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introduce:
Fallout 4 has a long-standing engine bug that can cause projected light patterns to disappear, break, or even change color when switching between different light sources.
This is often called a flare bug.
This mod fixes this issue.
Weapon flashlights, Pip-Boy lamps, Power Armor headlamps, and other projector lights now maintain their original Gobo patterns instead of randomly breaking or disappearing.
No more missing shadows.
No more broken flashlight beams.
Just solid, immersive lighting that does exactly what it's supposed to do.
A lightweight native F4SE engine fix that fixes one of the oldest lighting bugs in Fallout 4.
Install
Use your favorite mod manager to install the correct version for your game.
that's all. No additional configuration is required.
uninstall
Uninstall at any time using your favorite mod manager.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.