legendary bosses and incredibly giant creatures
的传奇老板和难以置信的巨型生物
Screenshots 8 screenshots
About this mod Machine translation
Uploaded from version 7.0 to 4-23-16, there are currently 27 bosses spawned across the Commonwealth, 24 different, they are very powerful, they are legendary, they drop loot, making them worth killing and granting a little experience as well. I have tested all of them in combat and verified all their locations and placed their spawn points on the map which you can download in the images section.
Below is a list of boss creatures and their bonus health - all of these creatures will be named after them because they are legendary. Some also spawn additional "adds" :) - Note that as of the current version 7.0, most bosses added to the game as well as the Primordial Swan, Mirelurk Queen and Behemoth have legendary 2x damage mutations. This means once they mutate, they will hit twice as hard...enjoy! :)
Optional file for people who use the mod for about 10% player damage and 600% enemy damage. So enemies will drop some ammo to make up for the fact that the boss basically requires 5x the ammo to kill.
Version 7.0 adds these 10 new different bosses to find and kill! They are listed below.
Rotten Bloatfly - 15,000 HP
Stingwing Terror - 25,000 HP
Roachzilla - 15,000 HP
Berserk Mole Rat - 15,000 HP
Crazed Mirelurk Hunter - 25,000 HP
Frenzied Albino Radstag - 25,000 HP
Infected Glowing Hybrid - 15,000 HP
Mirelurk Killclaw - 20,000 HP
Mutant Hound Eviscerator - 20,000 HP
Ahab The Worldslayer - 50,000 HP
Below is a list of the original 17 bosses.
Reincarnation of the Swan - 40,000 HP
Ancient Vampire Bloodbug - 20,000 HP
Mirelurk Queen Broodmother - 50,000 HP
Deathskull Radscorpion Assassin - 25,000 HP
Ancient Commonwealth Bear - 40,000 HP
Supreme Super Mutant Behemoth x2 - 40,000 HP
Cataclysmic Glowing Mirelurk King - 40,000 HP
Crazy Feral Ghoul - 15,000 HP
Noxious Glowing One x2 - 15,000 HP
Bloodthirsty and withered wild ghoul - 15,000 HP
Irradiation Alpha Death - 30,000 HP
Matriarch Mother Deathclaw - 30,000 HP
Ethereal Myth Deathclaw x2 - 40,000 HP
Nightstalker Chameleon Deathclaw - 50,000 HP
I'm not seeking any claims or credit for this mod. It was originally created by mod author Odolinski and I will not be able to continue and improve his mods design without his permission. So I'm very grateful for that and I thank him.
The changes I made from his mod are as follows:
I extensively edited all the mobs' loot tables, renamed the mobs, made them legendary, added some health and damage, moved some spawn points, and put some newly created mobs into the world. Fixed Swan and Mirelurk King (both were not working as expected)
Bosses drop much less ammo, enough to make it worth killing them for ammo, but you don't get a ridiculous amount of ammo that would make the game seem too easy. Additionally, the items they now give up are a more useful reward for taking the time to kill them. Depending on their killing power, they can also provide a great experience.
All creatures drop high-end legendary loot, and the names of these creatures are more immersive.
I originally made this file just for my own personal use and preference, and after some thought I felt this should be something that everyone can use.
Odolinski's mod is located here, I implore you to go here and please agree to his mod file, because without it this mod is not possible.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.