Legend Reforged v1.0.2
传奇重铸 v1.0.2
Screenshots 1 screenshots
About this mod Machine translation
[Update log]
17.05.28 Released version 1.0.0, see 2L for details.
17.05.29 Updated version 1.0.1, corrected the soul-chasing enchantment conditions and some text descriptions. All perfect legendary chips can only be decomposed after removing the legendary chip components to prevent misidentification.
17.06.05 Updated version 1.0.2, fixed the speed bug of Titan legendary attributes, and other minor adjustments
[brief description]
This mod is intended to expand the original legendary equipment drop system of Fallout 4 (classic dungeon-style American ARPG mode) by using the equipment manufacturing system of collecting materials (picking up garbage) and spending gold coins (bottle caps) to challenge the odds in classic (cheating domestically produced) online games around 2010, and at the same time add some new unique legendary attributes to Fallout 4.
The economic system of Fallout 4 itself has problems, and of course other aspects of the values may not be without problems either. This mod uses bottle caps as the main material to synthesize legendary equipment. It refers to the gold coin consumption routines in many domestic classic (cheating) online games.
1L of this post is used as a resource release and introduction post, and 2L is used as a detailed explanation of the new content (mainly new legendary attributes). This mod does not use scripts and will not cause file corruption, so please feel free to use it. However, to be on the safe side, please make sure you are not equipped with any legendary equipment when deleting this mod.
[Recent plans]
-Fine-tune attributes based on everyone's feedback (basically not too much)
-New legendary attributes to be added (I don’t know what year and month):
Juggernaut (Melee Weapon) Resist damage and increase movement speed
Unparalleled (Weapon) The more enemies nearby, the stronger your attack power will be.
Gudan (chest armor) restores blood. The more enemies nearby, the faster the recovery rate will be.
Resurrection (chest) HP recovery 1% per second
Heal (chest) slowly restores health by 0.5% and eliminates radiation
Immortality (chest) restores blood. The lower the health value, the faster the recovery rate.
Chip synthesis] will be successful - you don’t have to challenge the odds, you can directly synthesize legendary chips, but it will cost more
[Chip Synthesis] Armor - Synthesize armor legendary chips. The success rate is different depending on the level of the legendary attributes. However, even if the synthesis fails, a small amount of bottle caps and materials can be recycled by decomposing waste.
Armor legendary chips can be used to enchant power armor. The same legendary prefix will have a stronger effect on power armor than on ordinary armor.
[Chip Synthesis] Weapons - synthesize weapon legendary chips. The success rate is different depending on the level of the legendary attributes. However, even if the synthesis fails, a small amount of bottle caps and materials can be recovered by decomposing the waste.
It should be noted that many legendary prefixes can only be added to the corresponding equipment. For example, the knock-up effect can only be added to melee weapons to prevent the appearance of divine equipment.
All legendary prefixes are now divided into 4 levels:
Basic - no requirements required, no legendary chips required, as long as the basic materials are sufficient, it can be crafted at the armor/weapon workbench
Ordinary legendary chips can be synthesized at the chemical manufacturing station after level 12, with a higher success rate and less material requirements.
Advanced - After level 24, you can synthesize advanced legendary chips at the chemical manufacturing station. The success rate is moderate and the material requirements are moderate. You can spend a lot of money to directly synthesize legendary chips using the sure-to-win method.
Rare - After level 36, you can synthesize rare legendary chips at the chemical manufacturing station. The success rate …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.