Leaf flickering fix (updated)

by DoubleYouC·v2.0·Updated 2026-04-14

The Flutter Flicker Fixer For Foliage (say 3x faster!) fixes an issue where certain tree, plant and grass wind movement data were not used correctly when present in a static collection loaded from an unprecomposed reference.

About this mod Machine translation

The Flutter Flicker Fixer For Foliage (say 3x faster!) fixes an issue where certain tree, plant and grass wind movement data were not used correctly when present in a static collection loaded from an unprecomposed reference.

Original address:

Prefix:

Far Harbor

Nuka World DLC

Updated on April 13, 2026:

Version 2.0

Fixed multiple new meshes causing issues with Flutter animations.

Grayscale to palette mapping issues for affected SCOL have been fixed. I may need to investigate if other original SCOLs also need this fix.

On affected SCOLs, fixed MeshLODTriShapes on the Far Harbor tree. This is in sync with this change that I fixed in PRP. It also works for non-PRP users.

Fixed incorrect brick type material replacement in non-pre-merged SCOL buildings outside CIT.

The plug-in contains the ITM of the affected SCOL, making it easy to reconstruct this data and track the affected SCOL if necessary.

Updated on April 16th:

Version 1.1

  • FOMOD installer with kit and BA2 versions
  • Added PRP 74.6 compatibility

The original and PRP compatible moderator files have been uploaded. You can choose one of the two to install according to your own installation situation.

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Leaf flicker fix (say 3x fast!) Resolves a common issue where wind movement data for certain trees, plants and grasses were not used correctly when present in static collections loaded from unpreassembled references. The issue is due to Creation Kit not retaining BSLeafAnimNode as the top node of the pre-created mesh when there are trees, plants, or other models that use BSLeafAnimNode in the static collection. To make matters worse, TAA then blurred the sudden movements of the branches as it tried to smooth out the oscillations. Reverting the BSLeafAnimNode to the top node of the pre-created SCOL mesh resolves this issue.

Install

Install like any other mod in your mod manager.

compatibility

This should be compatible with almost everything. Please note that this only fixes vanilla SCOL meshes with this issue, and there may be some mods that offer pre-created SCOL models that are similarly affected. Precomposition is not an issue because the problem only affects references that are not precomposed.

>>View my other mods <<

 

 

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Flutter Flicker Fixer For Foliage-79853-2-0-1776050723.7z
File size
20.2 MiB