Kingsport Lighthouse Vanilla Blueprint

by Excea·v1.1·Updated 2018-11-15

Kingsport Lighthouse Vanilla Blueprint

Screenshots 1 screenshots

About this mod Machine translation

Kingsport Lighthouse Vanilla Blueprint

I always found the Kingsport settlement to be fun, but also pretty annoying to build. So in my current game, I decided to do a little better. It's still not a masterpiece by any means, but it does provide a nice blueprint for a small town. I took some inspiration and ideas from unrelated builds, but the solution was built from scratch.

Require:

Fallout 4 and DLC

Relocation

  • 495 pieces exported
  • 20 beds available
  • Various level 2 and level 3 shops
  • The empty building above the shoreline does have a few workbenches (with more space)
  • Power Armor Station
  • Defense > 100
  • Should be fully powered
  • Bunker Hill Stop
  • Provide optional opening points for IDEK's logistics station (requires Sim settlements and IDEK's logistics station, the project is not exported in the blueprint)

Install:

Place the file contents into the Fallout 4 folder. If you need or want, rename the numbering of the folders contained in the blueprints folder to your liking.

Regarding nuking: If you select the "Everything in Checkout" option before installing, you will end up with some missing items. I recommend using the regular options and then editing anything that doesn't match afterward. This is because I didn't cancel any* in the settlement before I started researching.

uninstall:

Delete the .json file from the TransferSettlements blueprint folder.

Other mods for tracking bugs and eye candy:

Brighter Wasteland Studio Lights Up

Better trash fences

longer power cord

placed everywhere

SIFx (sharpening reduced to 1.75)

ValiusHDTextures2k more

dark night

FAR

WET

I always found the Kingsport settlement to be intriguing, yet also quite annoying to build. So in my current playthrough, I decided to do it a little better. It's still not a masterpiece by any means, but it does provide a nice little town blueprint. I took some inspiration and ideas from irrelevantposter's version, however the settlement is built from scratch.

Requirements:

Fallout 4 & DLC

Transfer Settlements

  • 495 items exported
  • 20 beds available
  • Various level 2 & 3 stores
  • Empty building atop the shoreline does house a few workbenches (with space for more)
  • Power Armor station
  • Defense >100
  • Should be fully powered
  • Bunker Hill stop
  • Features an optional open spot for IDEK's logistic station (Sim settlements & IDEK's Logistic station required, item not exported in blueprint)

Installation:

Drop the contents of the file into you Fallout 4 folder. Rename the number of the folder contain within the the blueprints folder to one of your liking if needed or wanted.

Regarding nuking: if you chose the "nuke everything in the settlement" option before installing, you will end up with a few missing items. I'd recommend the regular option and then edit out anything not matching afterwards. This is because I did not scrapping and nuking *everything* in the settlement before I started to work on it.

Uninstallation:

Delete the.json file out of your TransferSettlements blueprints folder.

Other mods used for bug tracking and eye candy:

Brighter Wasteland Workshop Lights

Better Junk Fences

Longer Power Lines

Place Everywhere

SIFx (with sharpening toned down to 1.75)

ValiusHDTextures2k

Darker Nights

FAR

WET

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Kingsport Lighthouse Vanilla Blueprint
File size
40.1 KiB
SHA-256
900a4013ad46aa9e82dfe5ecac4439c2375130a37a5ae74cdd12c3696c921672
Stored at
2026-10-10 11:39