ITO Academy Technology Overhaul Full Version - Version 2.0 (Updated)

by Warsaw and micalov·v2.18·Updated 2025-09-21

ITO Full v2 is a complete rebuild that simplifies mechanics and adds new features, weapons, and items to make The Institute a great faction to join or even better enemies to fight against.

Screenshots 8 screenshots

About this mod Machine translation

ITO Full v2 is a complete rebuild that simplifies mechanics and adds new features, weapons, and items to make The Institute a great faction to join or even better enemies to fight against.

Original address:

Prefix:

Full DLC

RobCo Patcher (optional, for full version LL injection):

Remove Ammo from Dropped Guns (optional, used to enable Academy weapons to use the identity lock function):

The latest Chinese version of the address will be updated on May 16, 2025:

~~### Updated Chinese address on December 2 (main file only):

Now upload the main file and each optional compatible repair file together, and choose to install it according to your needs.

Optional file updated on September 19th weightless ammo robco patch: Set ITO ammunition weight to 0. RobCo Patcher required.

Update 2.18 on February 4, 2025: Minor fixes to the Synthetic LL injection list

Updated on November 14th:

Version 2.14

Added patch for RR HQ IMPROVED variant, standard patch should already work if PRP is also used

Removed all Robco Tinker Tom Robco entries in hopes of fixing the rare RCash some people have

Updated on November 8th:

Version 2.13

Fixed missing material files crashing with Courser Ground Mesh in WorkBEMCH, thanks to AL9984

Version 2.12

Want to fix Invisible Temp Turret error

Version 2.11

Minor fixes to rocket ammo rating list

Version 2.1

Added three new workshops to craft Academy turrets

Updated on November 4th:

Version 2.091

Added America Rising 2 robco changes

Version 2.09

Added small wall-mounted generator

Added updated Aries Princess special effects etiquette

Removed edit of Robco Patcher Tinker Tom vendor, hopefully fixing rare crash of Look at Me

Version 2.086

Added Algae farm settlement object resource

Version 2.085

Added deadly Coursers Robco patch

Fixed Courser Crusher patch

Version 2.084

Added insitute fusion generator, which needs to complete the director task to unlock

Generator Radiation provides 1500 units of power and can also be wired, requiring no other skills minus quest checks.

Version 2.083

Added new built-in radio

Updated on October 25th:

Version 2.082

New Institute Garden plot added

Version 2.081

Cleaned up PRP Rail Patch Master

Version 2.08

Added new Research Institute Backpack, which can be crafted or found in the Workshop or through World Space Editing in the Advanced System.

Version 2.075

Fixed jury bench missing non-ammo materials

Version 2.074

Overhauled the Insitute Power Armor patch to cover more mods that overhauled it with the help of Flipocles

Version 2.073

Fixed issue with robco inccorect project ID in uniform patch

Version 2.072

Fix IA Power Armor patch

Added IA Power probco patch, courtesy of Flipocles

Version 2.071

Fixed missing decals on male heavy Courser armor

Added patch for 4est GIMPS Insitute Armor patch

Version 2.07

Added new custom perk magazines for three factions

Added robco patched versions for most IA PA armor, also courtesy of FLIPOCLES

Updated on October 15th:

Version 2.065

Fixed rr HQ crashing/missing floors when not using the Railway HQ rework patch.

Version 2.064

Fixed missing Rogue crafting recipe

Fixed an issue where the paint keywords for some armor and clothing were accidentally removed

Version 2.063

Fixed misaligned recon scope on Mark 2 Inst laser

Added Railroad HQ rework and RR HQ rework + PRP pre-stealth patch to options file and main installer

Version 2.062

Fixed packaging error for p90 animations

Version 2.061

Fixed mag colition bug with floating em guns when dropped

Fixed em pistol pistol prefix which would not retroactively fix only newly dropped guns and guns reedited in workbench

Version 2.06

Added new uniforms for the Institute, craftable in the Fabricator and optional NPC clothing changer.

Fixed a bug where the Robco script stopped spawning jury rigged weapons in certain vendors

Added vanilla laser rifle weapon ability to use Institute FC option

Slightly restructured FOMOD installer, hopefully making it more streamlined

Version 2.05

A …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Institute Technology Overhaul Full v2-86958-2-18-1738649676.7z
File size
510.2 MiB