information management system
Demolition module
Screenshots 3 screenshots
About this mod Machine translation
Demolition module
1.) Make sure your Fallout4Custom.ini (located in your "C:\Users\USERNAME\Documents\My Games\Fallout4) has the following line under the [General] section: bUseCombinedObjects=1. (Thanks lautasantenni, for this extra info I forgot!)
2.) Make sure these two folders do not exist in your Fallout 4 data folder: Data/Visible or Data/Mesh/Precomposed
3.) You haven't loaded any mods that change, or more importantly, remove anything from any of the default settlements. 4. ) ) Other scrapped modules will not be compatible with SMOIMS. 5.
) Place SMOIMS as low in your load order as possible.
Example loading sequence at bottom:
1.) LOD
2.) Landscape overhaul
2.) SMOIMS (scrap module)
3.) Lighting/Weather
compatibility:
SMOIMS is incompatible with anything touching or near external settlements:
- Boston FPS fixed incompatibility (with patch).
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.