Hybrid evolved monsters (StarCraft inspired)
This includes Mutalisk, Hydralisk, Lurker, HydraClaw, UltraLurk, Baneling and DoggoLing creatures. The DoggoLing is available as dog meat armor on the Chemistry Workbench.
Screenshots 8 screenshots
About this mod Machine translation
This includes Mutalisk, Hydralisk, Lurker, HydraClaw, UltraLurk, Baneling and DoggoLing creatures. The DoggoLing is available as dog meat armor on the Chemistry Workbench.
Prerequisite: Far Harbor DLC
1.3b includes Banarat which explodes on contact. Be very careful! Also added some Ambush Mutalisk, Hydra, and Lurkers to the spawning pool. Mutalisk will now also be floating high in the sky.
This mod will contain creatures that I have already made or will make as time permits.
This adds monsters to certain areas in the far west and the borders of the Glowing Sea.
deathclaw = hydralisk claw
Mistcrawler - Hydralisk
Mire Crab Hunter - Hydralisk 2
Expansion Fly - Flying Dragon
Mire Crab Queen - Cow
Scorpion-ground sting
Mole - Poison Explosion
dog - puppy
Creature list:
Hydralisk
Ground thorn
Poison explosion
flying dragon
Hydralisk Claw
ox
puppy
Dog Armor:
Dog Ling in 4 colors can be built on the Chemistry Workbench under the Mixed Evolution category!
IMPORTANT: Not compatible with HydraClaw mod as I had to renumber the form IDs so they conflict!!
You need to move to the interior space without the Water Head Claw and save. Disable the Hydra Claw mod and launch the game then save.
Activate the Hybrid Evolution monster mod now and enjoy some Hydralisks and Ground Thorns.
Hydralisk Claws should spawn where Deathclaws spawn. Cows should spawn where the Mire Crab Queen spawns. Puppies will spawn where wild dogs spawn.
The story is that there was a Nal'Saga temple that opened a portal and a swarm of bees came through and began collecting DNA from the local wildlife. As a result, groups using the new DNA began to produce hybrid evolved monsters. Mission mods have never worked or been easy to do.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.