Hot Diggity - Perk
Add a dozen skills and dozens of Perks to the game to diversify your builds and increase Fallout 4's replayability. Fallout 4's popular perks and skill overhauls are back and shine brighter than ever!
Screenshots 7 screenshots
About this mod Machine translation
Add a dozen skills and dozens of Perks to the game to diversify your builds and increase Fallout 4's replayability. Fallout 4's popular perks and skill overhauls are back and shine brighter than ever!
Original address:
Prefix:
Far Harbor
Nuka World DLC
LevelUpMenuEx:
RobCo Patcher:
Updated Chinese address on May 18, 2026:
Updated on July 16th:
Version 2.0.7
Better Bullets now only work with live weapons (this should fix the bug with super energy weapons)
Fixed an issue where Wasteland Whisperers were not obtainable.
Fixed all Nuka-Cola having alcohol bonus luck functionality.
Genius clarifies skill point reduction and sets it at a fixed value of -3
Acrobat jump height increased from +75/150% to +100/200%
One in a Million reworked to have a 5% chance to take 50% of the enemy's additional damage, and fixed an issue where it didn't provide a recurring hit chance
Paralizing Palm no longer says it has 5 levels and lowers the level requirement to 28
Rip & Tear no longer requires the melee button to be pressed repeatedly each time it is triggered.
Rip & Tear now properly upgrades level 2 healing
Updated on April 30th:
Version 2.0.6
Fixed an issue where players leveling up Int, but Educated talents did not provide more skill points.
Fixed Rifleman requiring Guns and Energy Weapons 30 instead of Or
Fixed Heat not including extra perk levels from DLC (Far Harbor and Nuka World)
Logans’ loopholes cannot be filled with mutation talents
Masters can no longer use mutation talents
Looter level 3 requirements from level 40 to level 30
Updated on April 23:
Version 2.0.5
Skill points per level reduced from 3 points to 7 points
Tag skill bonus reduced from 5 points to 10 points
Special skill bonus reduced by 1 to 2 points per point
Fixed a crash related to Better Bullets and Commando required to craft attachments.
Fixed an issue where drugs would become noticeably weaker after reaching 100
Adjusted weapon damage per skill point for guns and energy weapons to 0.7% per skill point
Adjusted weapon VATS hit rate against firearms and energy weapons, increasing by 0.5% per skill point
Adjusted Weapons Firepower of firearms and energy weapons is reduced by 0.5% per skill point.
The improved drug has a more pronounced effect on the treatment needle.
Survival no longer increases radiation damage taken from food.
Updated on April 21st:
Version 2.0.4
Fixed an issue with Grim Reapers Sprint not functioning properly and now provides appropriate rewards
Fixed an issue where stealth was not providing detection bonus
Fixed an issue with guns and energy weapons being broken by my last patch.
Version 2.0.3
Fixed fear of death and fixed an issue where mutation talents would award large amounts of talent points.
Adjusted Leadership, Hacking, and Theft descriptions to improve clarity on when relevant vanilla perks unlock.
Fixed an issue where Tear and Tear would be triggered on non-player kills
Fixed keyword issues related to cryostat, gatling laser, and other energy weapon skills
Changed the Gauss Rifle to a gun instead of an energy weapon
Fixed an issue where gamma guns would not take damage from energy weapons
Fixed a vanilla bug where ninjas would not give bonuses to two-handed melee weapons.
Update 2.0.2 on April 19th: Fixed unexpected inclusion of extra esp.
The frontend and main body have now been packaged and uploaded together.
To a better you today!
Rebuilt from the ground up to provide a better player experience and better compatibility
has
50 new Perks to expand your character, including
14 new features with huge benefits and reduced drawbacks,
12 new skills to further define who you are.
Dozens of vanilla Perks have been changed.
A more complete breakdown of the mod can be found here .
Prerequisites:
LevelUpMenuEx By Neanka
RobCo Patcher by Zzyxzz
Nuka World & Far Harbour by Bethesda
grateful
Neanka is an excellent framework for building this mod.
ItsMeJesusHChrist is used for high quality vault boy icons used in this mod.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.