Hit these objects (updated)
Added contextual hit reactions for various objects and items in the world.
Screenshots 7 screenshots
About this mod Machine translation
Added contextual hit reactions for various objects and items in the world.
Original address:
Prefix:
Far Harbor Nuka World DLC
Hydra:
Updated on August 4, 2026:
Version 3.0.0
Change: Switched from Papyrus universal library to Hydra.
Changed: Crops are now harvested instead of being removed when hit.
Optimization: Dramatically improved item handling structure and implemented script states for each handling type to prevent frequent use of functionality when items are destroyed by weapons that fire multiple rounds.
FIXED: Resolved an issue where Vault-Tech Lunchboxes would break dropped items.
Updated on November 18th:
Version 2.0.0
---Major Update---
Changed: This mod is now exclusive to last generation (1.10.163) and requires Papyrus Common Library v1.4+
OPTIMIZED: Massively optimized script so it only fires on valid targets instead of checking every impact.
Removed: Removed the ability to destroy radios. The radio can still be turned on and off with laser weapons.
Updated on July 18th:
Version 1.2.0
---Minor update---
Added: Radios will now explode if shot with non-laser weapons. If you use a laser weapon, the original switch reaction still occurs.
Added: Support for LAER and Disruptor pistols. RobCo Patcher is required for support, but RobCo Patcher is not a requirement for the mod to run.
Changes: General code cleanup and further optimization.
Version 1.1.0
---Minor update---
Added: Explosives such as gas cans and Mr. Sticky Fuel now cause a fire explosion when hit.
Added: Medical liquid nitrogen dispensers now cause a small freeze explosion when hit.
NOTE: Still working on skeletons, I can't find an explosion that I like enough.
Overview
Adds contextual hit reactivity to various objects and items in the world. You can now use the environment and junk items to your advantage in both stealth and normal combat!
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Just shoot glass bottles, coffee cups, and other breakable junk items to distract your enemies so you can sneak away, or ambush them!
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-Glass objects produce loud sounds and explosions of glass shards-
- Ceramic objects produce slightly less sound, ceramic shards explode -
-The radio can be turned on and off and emits a loud static sound when switching between two detection events-
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All of this interaction distracts enemies, allowing them to investigate the object.
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ESL tagged ESM | No original edit | Install anytime | Compatible with everything
Specific content
Glass and ceramic items can be hit with any weapon. The radio must be hit with a laser weapon.
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Have fun!
Notice:
This mod has been tested on both versions, for next gen and previous gen. Make sure you have the correct version of Garden of Eden Papyrus Script Extender installed for your game.
Nomination list
SoleVaultBoy - Used to create Hit Those Explosives, which was the inspiration for this mod and complements it nicely. You should download this, they are compatible and do not overlap.
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LarannKiar - Used to create the Papyrus of Eden script extender which makes this mod possible.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.