Hire Guns - eXoPatch (Settlement Simulator 2 Compatible) - Updated
This is a patch for Hire Guns that adds an NPC to purchase initial office space. Also moved the door to the left building for Sim Settlements 2 compatibility.
Screenshots 1 screenshots
About this mod Machine translation
This is a patch for Hire Guns that adds an NPC to purchase initial office space. Also moved the door to the left building for Sim Settlements 2 compatibility.
Original address:
Prefix:
Fallout 4 Script Extender (F4SE):
Flashy(JoeR) - Gun For Hire - Commonwealth Mercenary Jobs:
America Rising 2 - Legacy of the Enclave (optional, if you want to use the America Rising 2 patch):
The America Rising 2 patch was updated on August 28: This patch will automatically restore the player to the gunner position when you need to use the flying bird in America Rising 2.
The America Rising 2 patch was updated on June 19: The birds in "Extreme" can choose to switch players to pilots. This will make a lot of flying bird events go wrong.
The main file and optional America Rising 2 compatible patches have been uploaded. You can choose to install them according to your needs.
Chinese address:
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Gunslinger for Hire - eXoPatch
A Gunner Hire patch adds a new NPC that can now sell you access to the Gunner Hire office, giving you a feeling of "I've earned it."
NPCs are disabled by default and can be spawned by reading ads on the Diamond City Security Bulletin Board.
As the game progresses and your reputation increases, you will be able to recruit NPCs to become settlers, and through the SS2 Leaders patch, you can also make them leaders.
Mod Compatibility Changes
For SS2 compatibility, moved door to left building. (This is an optional patch for users who have previously patched SS2.)
Disable GNN as a potential working destination for SS2 compatibility.
Limit settlement targets to the Federation, which did not exist at the time.
Disables missions that require you to kill NPCs used in Fens Sheriff's Office missions. (Can switch global)
Optional patches
Hired Gun Office - automatically equipped with armbands
This optional armband is automatically equipped using the Transfer Settlement blueprint.
feature:
Fiddleflaps automatically imports videos - Hired Gun Office Blueprint, author: Fiddleflap.
A one-time pop-up window triggered after occupying the workshop.
Assistant's furniture is pre-positioned to "work only".
Power was restored using Workshop Framework.
Only valid for new saves.
Prerequisites:
F4SE - A script extender for Fallout 4 by ianpatt and the F4SE team.
Workshop Framework is made by kinggath.
Transferring Reconciliation – A shareable reconciliation blueprint provided by CDante.
Fiddleflaps Video – Hired Gun Office Blueprint by Fiddleflap.
grateful
FlashyJoer created "Flashy (JoeR)" - "Hunter for Hire - Federal Mercenary Career".
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.