Hardcore Mode ON V1.5
Screenshots 1 screenshots
About this mod Machine translation
This mod is mainly an overhaul of survival physiology. It is absolutely different from the original survival mode (the original physiological system is simply speechless). There is no such ridiculous funny state as making you thirsty when using a healing needle, and the content is much more real and powerful. Because this mod is built on additional systems.
Because this mod is built on top of an additional system, there won't be any overlap with the physiological needs of the original Survival Mode, so if you use the original Survival Mode. You may want to disable these features. Otherwise you will become a dual physiological needs. In other words, if you are thirsty, you will have the thirst of the original version plus the thirst of this mod.
Another plug-in [Nuka World DLC support file] has been integrated in the FOMOD menu, so you don't need to download it additionally.
The MCM script and esm file of this mod have been completely Chinese. However, I have not translated the support files for other food mods into Chinese, so you need to go to the N website to read the instructions yourself.
The MCM translation of this mod cannot extract the text and can only translate it directly in .json. The amount of text itself is quite large, which also makes the translation extremely difficult. It is true that future updates may not continue to translate. It's so painful.
Install
Archive expiration indication.
Automatic: Install using NMM using fomod.
Manual: Copy the files from the "DATA" directory in Files to the game's "Data" folder. Copy the .esp file from the "core" directory of the "archive" to the "data" folder. Check the "Support Patches" directory, there are some .esp you may need. 'TS' is the 'True Storms' mod, 'MI' is the 'Mojave Imports' mod, 'WC-i' is the 'Wastelander's Cookbook' mod and the immersive version, 'WC-l' is the 'Wastelander's Cookbook' Mod and the light version.
uninstall
Special preparation is required before deleting files. Open the game and load the last save.
cqf hmo_core deinitialize 0
Wait a few seconds and the script will unregister itself and clear all effects from the player. When it completes, a message will pop up. Save your game and exit. Now you can delete files related to the mod.
Compatibility and conflicts
This mod does not modify any consumable items that can be used, so it is absolutely compatible with any category mods and mods that modify existing consumable items in any way. Newly available information added by other mods will be ignored unless a special patch is provided by the author of this mod. Entities covered by this pattern are entities that exert effects on drinking ambient water and piranha stunt effects (00024FBF, 000B1ECD, 001FE6A4, 0005B2E0), and also includes the lists 0006D4AB, 0006D4AC, 0006D4AD, 0009C2B8, 001BA1A8, 0022335C.
Scalability
This part is the modifier. This mod comes from the .esm master file and can be used as a resource for mods to adapt to the new throughput available from third party mods in this survival concept. To do this do not edit the form list as it may cause conflicts with similar mods. Instead use special keywords. Add as many keywords as needed. Duplicate keywords will be ignored. Read this for more details.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.