Harbor City on The FMS Trinity V1
Screenshots 4 screenshots
About this mod Machine translation
The author has many typos. . . Be crazy. . .
Welcome to the port city, that is if you can clean up the current residents.
The Trinity Port City was a pre-war deep-sea exploration and cargo ship (referred to as a foreign trade vessel) that docked in South Boston Harbor in the days before the war and was custom-built by Shelter Technologies. Since then many have tried to unravel her secret, but no one has succeeded. Will you be the first?
At present, looters have begun to set up camps on the deck and destroy facilities. Can you clear them out before they succeed?
If you can find something from a distant place, it will allow you to have a home (settlement) here.
You will need Atelier 1 and Far Harbor DLC to use this mod. This is a settlement point, so if you missed the Rivet City days in Fallout 3, this is your chance to create your own city on the sea.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.