Guild Wars World (Weapons Testing Field Module)-Chinese Update
Originally made for degenerate dak to be used when displaying weapons in the combat fighting world, now anyone can enjoy it.
Screenshots 6 screenshots
About this mod Machine translation
Originally made for degenerate dak to be used when displaying weapons in the combat fighting world, now anyone can enjoy it.
Prerequisites: Far Harbor, Nuclear World, Automatic Workshop, Shelter Technology Workshop DLC
Updated Chinese address on December 24th:
Deathmatch World (Weapon Testing Ground Mod)
The mod currently has 4 "arenas":
Mountain Arena - This one is on a mountain with two bunkers on either side of a large chasm, good for medium to long range.
Junkyard Arena - This one is set in a giant scrapyard, using rusty cars as cover, and is great for short bursts of medium rage.
Train Yard Arena - This is an abandoned rail yard with stacks of crates and train cars leading to narrower corridors suitable for short distances.
Sniper Arena - This one is also on a hill, but this time you're on a perch looking down at your enemies. Suitable for long distances.
To enter the arena and spawn in any enemy you want, check out the Deathmatch World Holotape that is automatically added to your BB Boy upon installation.
As of now, the only way to return to the Commonwealth is to load a save or coc to the time before entering the arena. I (Pigness, the original author, the same below) can explain that I made it balanced so you can't keep your progress, but I just forgot to add an option.
There will be more arenas and settings and possible game modes in the future, so enjoy what's here for now and feel free to suggest any other ones you'd like to see.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.