Fortune Story Location – Diamond City (Updated)

by Exoclyps·vV3.3.2·Updated 2024-05-06

A StoryWealth position. This patch makes Diamond City Expansion, Fourville, The Bleachers 2 and Sim Settlements 2 work well together. Move some items around, regenerate pre-compositions where needed, and make sure the navmesh works well together.

About this mod Machine translation

A StoryWealth position. This patch makes Diamond City Expansion, Fourville, The Bleachers 2 and Sim Settlements 2 work well together. Move some items around, regenerate pre-compositions where needed, and make sure the navmesh works well together.

Update V3.3.2:

  • Ontology V3.3.2
  • ELFX Patch V3.3.2: ELFX patch for Fens Street Sewer and Diamond City Security.

Only run this ELFX patch. Do not use Fourville ELFX Patch.

Previous version introduction:

Author's words:

A StoryWealth Location - Diamond City

This is a patch that makes Diamond City Expansion, Fourville, The Fens Sheriff's Department - Bleachers 2 and Sim Settlements 2 work well together.

This is along with the extra ambience added by Zorkaz in the Diamond City Ambience mod and the fixes for Diamond City Expansion - eXoPatch.

Required modules

Diamond City Expansion

Diamond City Extension - eXoPatch

Fulville

Fourville - eXoPatch (requires eXoPatch only, not PreVis)

Fins Sheriff's Department - Stand 2

Diamond City Atmosphere

Extended conversation interface

CSEP shows loaded base - Quest Mod

Loading order

Make sure DiamondCity-PreVis.esp loads after touching any other mods for Diamond City.

grateful

Spacedroner created Sim Settlements 2 - The Bleachers: A Diamond City Story - Cosmetic Patch and granted a free license to use your work.

statsmakten is used to create the Diamond City expansion.

Seddo4494 was used to create Fourville.

MunkySpunk created The Bleachers - A Diamond City Story.

kinggath is used to create simulated settlements 2.

Zorkaz creates a Diamond City vibe.

CSEPteam A base for creating CSEP render loads - Quest Mod.

Cthulhu and I created various Diamond City guards and let me use the new ones.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
财富故事位置 - 钻石城(更新)
File size
54.6 MiB