FO4 war tags

by Jerros·vv1.3·Updated 2019-02-17

FO4战争标签

Screenshots 8 screenshots

About this mod Machine translation

Please read:

BETHESDA Original created all the paints so that only one texture was used for each limb (weapons and legs), basically giving them parity. The reason they use this method is because there are no signs or words to worry about. And probably a lazy person. I always wanted to have decals and scars on each limb, each limb would be unique. So I created a texture for each limb. It was a funny thing, but I still got the painter understanding.

All limbs have their own texture. No mirror texture. If you've applied paint to an arm or leg and it's a mirror or back text, you've only applied one texture to both limbs. Again, the way it works is that both F04DD and F04DD2 color schemes include textures. In this case it will be the red CAMO DEVIL DOG ​​SKINS. When the paint is applied, F04DD will be on one side and F04DD2 will be on the opposite side. Both colors come with 2 helmet and TORSO options.

For the green CAMO color scheme, the paints are FO4 War Logo and FO4WTLS. These are paired. Use them together. Again, the FO4 war logo is for one side, while FO4WTLS is for the opposite. These all work together so there are no mirrored textures. I'm going to look for a better way to mark them, but for now just be careful when applying the paint. Again, if you see mirrored textures on the weapons and legs, that means you can only use one texture. This is not the correct way. I will provide a diagram of one aspect. Thanks, I hope this helps.

Let me start by saying that I know Power Armor mods and Paint jobs in general are not that popular. To be honest, I play a lot of games myself without using them. I just started it because MadMax offers a really good PJ mod for Raider PA. So, here's some inspiration that led me to wanting to create my own for other Power Armors. I want you to at least take a look at these after a few months of work.

This power armor paint job mod has been around for a while. It's a labor of love. I like FO4, but I like to be more creative. I'm actually an illustrator/graphic artist. These paint jobs were created based on a mashup of various concepts from the Vietnam War, WW2, and other military sci-fi themes. I wanted it to be gritty and show the toll of war while bearing the scars of war with pride. I also wanted them to be both friendly and something unique. This project brought some pleasant surprises. Its scope quickly expanded from the basic concept beyond what I had originally planned. I hope you appreciate the level of work and time that went into this project, whether you like it or not. Detailed texture work can be very demanding, but well worth the journey as an artist. Please fully explore and inspect these paint jobs. From head to toes. There are things you might miss. These paints are designed to be up close and personal. All textures are available in 2k and 4k. So, that being said, I present to you the FO4 War tag.

It's no secret that one of the biggest draws to Bethesda's open-world RPGs is the ability to modify and add our own content to the game. In doing so, it also gives us the freedom to create our own stories and legends within its established history. The same thing I did with Lost Paladins, I now have the opportunity to do for FO4. So this is a brief history of Alpha 1.

Before the Great War, there existed a Marine Corps mechanized unit called Alpha 1. All information or references about their existence are categorized. They are an elite force of men and women trained in mechanized warfare. True diplomacy comes at a cost. To ensure peace, sometimes diplomacy is not an option. Extreme measures are necessary. Alpha 1 is that measure. These Marines participate in numerous classified theaters including target extraction, search and destroy or simple target elimination. None of their vulnerabilities are documented. They did what had to be done without glory or celebrity or national recognition. All governments have secrets, and America before the Great War was no different. Alpha 1 is the USMC …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
FO4战争标签
File size
20.8 MiB