FNX-45 (Chinese update)
Added a customizable .45 ACP unique pistol that can be crafted at the Chemistry Workbench.
Screenshots 7 screenshots
About this mod Machine translation
Added a customizable .45 ACP unique pistol that can be crafted at the Chemistry Workbench.
Recommended combination (if you want to use the animation patch in the package): Pistol Reanimation Pack:
The main body has been packaged, animation patches and ESL patches have been uploaded together.
Updated Chinese address on May 29, 2025:
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A few weeks ago, I (the original author Ardent, the same below) completed a small project in 3 days. Hope you like it.
Can only be crafted at the Chemistry Workbench. Unique pistol, so I wouldn't want this one on the graded list.
Options
5x color options
9x muzzle options
4x reflex sight
5x reticle options
3x tritium dot colors
2x lower rail attachment
Laser and flashlight options
3x caliber type
5x ammo modifier
damage modifier
The FN FNX pistols are a series of semi-automatic polymer-frame pistols manufactured in Columbia, South Carolina by FN America (brand FNH USA), a division of Fabrique Nationale d'Herstal. The pistol is chambered for .45 ACP, 10mm and .38 ACP bullets.
After more practice I will add my own full set of animations. Currently I'm working on my LWRC SMG45 kit
To see the progress of my mods, join the Discord community.
Acknowledgments List
Original model: tenoyl
Original Maps: BaM SuCks
Original Textures: Alexandr Kit
Mod Textures & matswaps (95%): Ardent
Firing sounds: Acalypha
Screenshots: Drifter & Little Light
Titan Optic, SI Mass Driver Compensator: Nicholas Hunter
SIG Romeo3, Swampfox Kingslayer, Rugged Obsidian & Blackhawk Smokestack Suppressors: eNse7en
Trijicon ACRO & SRO, FTSHybrid muzzle: Parallax Game Studios
Razor & Rex Gunfighter muzzle brake: Livenhail
Osprey Mini Laser: Apocalyptic
Vortex Venom: n3600
Trijicon RMR: artlynnik
Laser & glass textures: FX0x01
Reticles & ammunition framework: Nova
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.