Federation Moonshiners Faction
Moonshiners came from the Blue Ridge Mountains to all parts of the Commonwealth, brewing lights and feuds around the Commonwealth. If you help them, they'll teach you how to brew and ferment combat-boosting moonshine. Be kind to them and they might even join you!
Screenshots 8 screenshots
About this mod Machine translation
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Moonshiners came from the Blue Ridge Mountains to all parts of the Commonwealth, brewing lights and feuds around the Commonwealth. If you help them, they'll teach you how to brew and ferment combat-boosting moonshine. Be kind to them and they might even join you!
Works with any game version including OG 1.10.16x and NG 1.10.98x
Install this mod at any time in any game, and Moonshiners will start appearing at chemical benches around the Commonwealth and DLC world spaces, making a mess of their brewing mess. Talk to them and help them learn recipes and trade for new unique ingredients. Help enough and you can recruit into your settlement.
What it does
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If you don't like discovering new experiences in the game or need to ask questions, it's best to read this detailed spoiler section first:
Moonshiner
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Moonshiners will spawn chem labs ("chemlabs") in ~32 base game (plus DLC, plus added mods) that are located externally and have nothing to do with workshops or settlements. This mod places 7 more chemlabs in empty areas (orange boxes on the map).
Each chemlab has an 80% spawn chance and is checked when the workbench is loaded into the active area around the player (up to once per week).
Moonshiners are mortal and if they die, their mess is cleared when they unload and the chemlab spawn point is locked for a 5 game day cooldown before the next spawn check.
The Moonshiners faction is neutral to all other factions and will not participate unless a crime such as theft or murder is committed against them. Crimes against any member of the Moonshiners faction will affect all Moonshiners for 24 hours and therefore have real consequences.
Federal Moonshine
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The recipe for Common Commonwealth Moonshine (Shine O the 'Wealth) was learned by working for a moonshiner and made in the chemlab (drink section);
All ingredients are sold by Moonshiners after learning the recipe for the 24 game hour restock from a shared vendor container.
COMONWEALTH MO'SHINE
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The recipe for enhanced Commonwealth Mo'shine is learned from Moonshiners by doing jobs that unlock the Build Fermenter in the Atelier's crafting menu.
Place 1 or more regular Commonwealth Moonshines in the fermenter and wait 8 game hours. The fermentor is locked during fermentation and cannot be scrapped.
Repeatable work tasks
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Only one job can be active in all Moonshiners, and when a job is active, only the job/quest provider will provide dialogue by design.
Fetch - gives me sum stuff.
Brewing - Let me sum up 'Shine.
Fermentation - Ferment me some mo'shine.
Feud - fix mah blood feud.
Jobs with unique goals have map markers (fetch, feud). Work that can be done anywhere (brewing, fermentation) does not.
When items are collected, they are marked as [ quest item ] to lock the inventory and prevent misplacing it. If you have a mod that clears the player's inventory, such as a managed death, the script will try to automatically return the item to the player's inventory.
Job quests can be declined in dialogue if the target is unreachable, too difficult, or if you have lost quest items.
Job missions unlock recipes and provide unique moonshine ingredients.
After a few jobs, moonshiners will be recruited to settlements you own like regular protected settlers. They have their moonshiners idle to say hello, but revert to the base game's MaleRough voice for the settler missions, as it's boring and of low value to replicate all that dialogue. Since they can no longer provide jobs or sell unique ingredients, it's best not to recruit them all.
Moonshiners have zero gameday cooldown between job opportunities, so you can continue to run them back to back, although job target locations have a 5 gameday cooldown before being reused, so they will be further apart. 2 farm or wild corn: there are 139 wild corn plants in the Commonwealth.
1 yeast: this is a unique ite …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.