Federal Chemical Expansion

by Omnigma·v1.13·Updated 2019-04-25

联邦化学扩大

Screenshots 8 screenshots

About this mod Machine translation

Federal Chemical Expansion

Live better through post-apocalyptic medicine, science...and duct tape!

This mod adds many new crafting items and recipes, including chemicals, medicines, gadgets, syringer darts, and drinks. The mod comes in two versions to suit your personal preference.

Basic version:

This version only contains the avatar and alcohol recipes that can be found in Fallout 4's base game, but generally cannot be crafted, such as:

CHEMS:

Calmex: +3 AGI, +3 PER, +2x stealth damage multiplier for 8 minutes.

Daddy-O: +3 PER, +3 INT, -2 CHA, lasts 10 minutes.

Daytripper: +3 CHA, +3 LUCK, -2 STR, lasts 5 minutes.

Addicol: Cure all addictions. (Found in the Treatments tab of the Chem Station)

X-Cell: All SPECIAL stats are +2 for 2 minutes.

Buffout: +2 END, +2 STR, +50 Max HP, lasts 8 minutes.

Schizophrenia: +25% Damage, +3 PER, +15% DMG Resistance for 8 minutes.

Alcohol (cooking station, drink labels, crafts for batches of 5):

Beer: +1 CHA, +1 STR, -1 INT for 3 minutes.

Bourbon: +1 END, +1 STR, -1 INT for 4 minutes.

Rum: +1 AGI, +1 STR, -1 INT for 4 minutes.

Whiskey: +2 STR, -1 INT for 4 minutes.

Wine: +1 STR, +15 Max AP, -1 INT for 4 minutes.

Vodka: +25 Max HP, +1 STR, -1 INT, lasts 4 minutes.

Full version:

This version contains all of the above, plus some old favorites from Fallout: New Vegas, and some new additions of my own making.

CHEMS:

Rebound: Restores 5 AP per second for 2 minutes.

Cateye: 4 minutes of night vision.

Rocket: +50 max AP for 2 minutes.

Slasher: +50% melee and unarmed damage, +10 damage resistance, -3 PER, lasts 8 minutes.

Catalyst: Doubles the duration of any chemical or drug used within 60 seconds. (Chemist 1)

Stable: Double VATS accuracy for 60 seconds. Very addictive. (Chemist 2)

Turbo: Slows down for 21 seconds and accelerates you to maintain normal movement speed. (Chemist 3)

Overload: +4 to all special status and +50% damage for 2 minutes. The user takes minor damage for 2 minutes. (Chemist 4)

Beverages (cooking station):

Atomic Cocktail: +50 energy resistance for 4 minutes. 9 Rad damage.

Battle Brew: +50 HP Max, +50 Damage Resist, +2 STR, -1 INT for 4 minutes. +40 max AP for 20 seconds.

Absinthe: +2 PER, +2 CHA, -2 INT, lasts 4 minutes. Crafts batch 3.

Black Coffee: +3 INT, +1 AGI, -1 PER, lasts 8 minutes. Get a good rest and get XP anytime, anywhere!

Nuka Cola: Vanilla project. +10 HP, +20 AP, +5 Rads. Tastes like the real thing!

Nuka Cherry: Vanilla flavor. +25 HP, +50 AP, +5 Rads. Don't like the real thing.

Nuka Cola Quantum: Vanilla Project. +400 HP, +100 AP, +5 Rads. (requires Science 3 + Chemist 3)

Poison Resistance (Chemical Station, Healing Class):

Antivenom: Increases poison resistance by 50 points for 8 minutes.

Blood Shield: Increases poison resistance by 100 points, lasts for 2 minutes, and restores 50 health points.

Snakebite Tourniquet: Increases poison resistance by 1000 points for 30 seconds.

medicine:

Healing Powder: Heals 36 health points in 18 seconds. -2 PER lasts 18 seconds. Easy to make and mass produce2.

Bitter Drink: Heals 90 health points in 18 seconds.

Healing Ointment: The healing effect is the same as 90 health points for 18 seconds. -1 AGI lasts 18 seconds.

RadOff: -200 Rads. Downplayed RadAway. When you don't need the real thing, but that red bar bothers you. Crafts Batch 3. (Medic 1)

Super Stimpak: Health +75%. Heals twice as fast as the standard Stimpak. +50 Max HP for 1 minute. (Military Doctor 2)

Regenitol: Generates +1% health every second for 4 minutes. (Military Doctor 3)

Ultra Stimpak: Cure all damage almost instantly. +100 Max HP for 1 minute. Causes the user to take 2 points of damage every second for 60 seconds. (Military Doctor 4)

Fusion Core:

3 recipes for crafting Fusion Cores can be found in the ChemStation's Utility tab. They require Nuclear Physicist 1, Science 2 or Idiot Savant 3. The cost is roughly the same to buy a fusion core using the Nuclear Physicist recipe or to buy components (via goods). It's more expensive to buy parts and make …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
联邦化学扩大
File size
7.8 KiB
SHA-256
c8c7f7958c3179e7c1c1fc3566743df098be81abddaa33d47cff5766d35d133a
Stored at
2026-10-09 18:39