Federal Broadcasting Service (updated)
Added random encounters featuring eyeball robots playing random radio stations.
Screenshots 1 screenshots
About this mod Machine translation
Added random encounters featuring eyeball robots playing random radio stations.
Original address:
Prefix:
Random encounter framework:
Updated on July 21, 2026:
Version 1.01
Encounter rates adjusted to better match base game encounters
Changed the way random encounters clean themselves up to work around an issue with Bethesda's implementation. This should reduce the likelihood of errors in Papyrus logs, while also shortening the time it takes to get new encounters in the same location
The number of scripts used by this mod and its patches has been reduced by replacing them with universal scripts that can be used in every encounter.
The BA2 version and the component version have been uploaded together, and you can choose to install them according to your needs.
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Do you remember how eyeball robots used to broadcast radio stations? For that matter, have you ever noticed that Diamond City has some eyeball robots that play Diamond City Radio? Have you ever wanted to see more content like this? No? Well, too bad. I added a random encounter featuring an eyeball robot playing a random radio station.
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Features
Added random encounters, including a wandering eyeball robot playing random radio stations.
Depending on what stations are available, you might hear Classical Radio, Diamond City Radio, Liberty Radio, Pre-War Emergency Radio, or even Strangers in Silver.
Marked as a lightweight plugin (ESL tagged esp) to minimize impact on loading list.
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FAQ
How to start using this mod?
Just install it! No configuration or special steps are required.
Why does this require a random encounter framework?
compatibility. Adding random encounters is a compatibility nightmare and is incompatible with everything patched in the Random Encounter Framework Patch Center.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.