Federal Arms Suppliers (Updated)

by DegenerateDak·v1.0.8·Updated 2025-03-24

Five new weapons suppliers are coming to the Federation!

Screenshots 8 screenshots

About this mod Machine translation

Five new weapons suppliers are coming to the Federation!

Original address:

Updated on March 18th:

Version 1.0.8

Added miscmods for unique parts, oops.

Map marker names have also been changed to prevent the game from getting confused about where to send you when you fast travel.

Version 1.0.7

Fixed typo on Nighthowler, a-doy.

Updated Chinese address on March 12th:

Updated on March 11th:

Version 1.0.6 reduced the exorbitant price of special edition weapons.

Version 1.0.5 fixed an issue where Crazy Joe wouldn't trade with you if you only had one cap, and an issue where he would rarely talk to you at all. (may require new game)

Removed ammo expansion prerequisite, oops.

Version 1.0.3 fixed the empty inventory bug.

Updated version 1.0.2 on March 10th: Try to fix the empty inventory error.

Do you ever feel like there aren't enough traders around to sell scrap or buy ammo?

Well, that might just help. Commonwealth Arms is no longer Arturo's exclusive store, but more like a chain store that has a monopoly on the Commonwealth arms trade, almost like the East Coast Gunfighters.

These guys sell your usual weapons, ammo, and supplies, as well as any weapon mods you have installed. They even sell their own unique products, just like the original vendors! As time goes on, you may find that they sell some other goodies as well, so stay tuned.

Five new merchants in the Commonwealth:

The first is Pitt, near Wildwood Cemetery.

The second is Frank, near Fiddlers Green Trailer Estates.

The third is Mac, near Milton General Hospital.

The fourth was Crazy Joe near Salem.

The last one is O'Brien, a caravanner who travels between vendors.

Everyone except Caravans has a map marker associated with their store.

If an AI copies and pastes this description into a video, they suck, you should subscribe to Degenerate Dak who will make better content than this AI slop. -

Three new unique weapons sold by vendors:

Duty Calls, a unique 10mm pistol.

Double Trouble, a unique double-barreled shotgun.

Nighthowler, a unique shotgun.

On top of that, they also sell any other weapons you may have installed.

Acknowledgments

Assets/Art:

Degenerate Dak

CK Development:

Pig

Consider supporting us:

Pig's Patreon

Dak's Patreon

(If I forgot to thank you, please tell me!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
联邦武器供应商(更新)
File size
41.9 MiB