far west militia

by Morphion·v2.1·Updated 2019-03-07

远西民兵

Screenshots 8 screenshots

About this mod Machine translation

Far West Minutemen v.2.0 changes and mentions are now listed :)

  • Journalist: militia conqueror, supplier and marshal.
  • New equipment for the basic militia, thanks to Crimsomrider's Harbinger, and to Ja1ine's Emissary.
  • New armor by Tumbajamba for Conquerors, Troopers and Stormtroopers.
  • warn! : tumbajamba's new armors are not unisex, they are designed to fit specific male or female bodies, and some of them are not designed for the main player, so may cause glitches in first person, especially crouching. This mod is designed to be a visual overhaul of the Minuteman, and the armor is very suitable for NPCs and may not be on the player as much as I'd say.
  • New hats for extremist militia courtesy of Tumbajamba.
  • Two new backpacks courtesy of Tumbajamba and the integration of the rebel backpack thanks to L0rd0fWar.
  • New integrated equipment: thanks to m150, configuration backpack and new gas mask.
  • NewTumbajamba armor for minute dogs.
  • New reorganized armor for hunters and strategists.
  • Now we would think of Preston as a professional minutes player who is actually a strategist, so now he wears a strategist's duster.
  • The new visual aspect of Ronnie Shaw, now considered a recognized ex and a mediator with a firm hand on conflicts, although she retired, a real minute not at all, so she kept her old equipment.
  • I've included several mission-related minutes, such as the attack on the institute, using my costumes and squads.
  • New custom equipment for vertical minute pilots (vertical minute pilots are still original, that is, you can only access them if you destroy the Brotherhood of Steel with the help of Minutemen)

Notice:

Since I can't get in touch with users m150 and toshizo7, I haven't been able to contain the mod cigarette in the mouth (you can see Minutemen smoking cigars and pipes in many pictures here), this is the basic part of my mod and the assets are scarves from Eli's Compendium, there may be some images of that. ) These items are already included in other versions, so if they give me permission in the future I will update the mod to include these assets, but right now it's not possible

Two things:

First, add flavor to the militia in a simple way with custom names for the factions enhanced with various specialized troops, they are still basic to the minute but they have backgrounds and their outfits and equipment show it.

Second, create detailed and customized lists of clothing and equipment assigned to the public minute roster and specific specialist rosters.

Far West Minutemen does not modify any of the weapons used by Minutemen. I'd like to make my custom list at this point, but most weapon models are a bit complicated these days due to script injection.

To clarify some information about specialist spawning, FWM modified the LCharMinutemen list to incorporate the base minutes that are still present (and their proportional increases) among the remaining minutemen I've created. These Minutemen levels scale with players based on vanilla values.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
远西民兵
File size
487.0 MiB