Far Harbor--Eden Meadow Cinema Settlement

by pra·vV 3.0.1·Updated 2023-10-23

Transform Eden Meadows Cinema into a fully functional settlement.

Screenshots 6 screenshots

About this mod Machine translation

Transforming the Eden Meadows Cinema into a fully functional settlement.

Have you always wanted to put a drive-in movie theater on your island? Now you can!

In fact, you're not even the first. Some ambitious settlers have tried to do just that. They even brought fog condensers but for some reason didn't quite put them up...

**warn:**

Vortex, LOOT or similar "smart" load order sorting tools may break this mod by sorting too high! Settlement mods must always be loaded after any other content affecting the same location!

Install:

Save before installing! Save somewhere far away from Eden Meadows!

Settlement mods can be fickle and can never be uninstalled from the archive.

Install using your favorite mod manager. If you insist on using NMM, make sure to use at least 0.65.11 from github. If it still doesn't work, use a better mod manager.

I haven't tested the various settlement-related fallout missions yet. However, I think they should work. I'm also confident enough in this mod to enable it in my own game.

**Update 1: The fog condenser mission definitely works! **

Also see this article about possible problems.

Features/Changes Completed:

Workbench floor area covers car park, generates Far Harbor settlers

Navigation mesh precut for many objects (see also "Scrap" below)

Some SCOLs are broken for easier scrapping (usually tables with junk piles)

Combine something into SCOL for easier scrapping (film)

Opens the previously locked room behind the south screen.

Added method to build fog condenser. Doing this will also disable radiation and fog patches in the building area and enable the workbench in the first place. Condensers are vanilla, they actually work for "condenser down" radiation missions.

Make the hermit crab spawn immediately, rather than the second time you visit the location (otherwise, it would spawn the second time you visit the location).

Use xEdit to clean up the regenerated preview.

Move "deleted" objects into inner cells and add them to virtual fake pregroup

scrapped:

Certain objects are linked to scrap together. Often objects will take the surrounding trash heap/bush with them as they are scrapped. In the restaurant, trash is linked to rubber mats, Nuka Cola, Vim and cigarette machines. (You don't need to scrap the machines, just move them a little to clear out the linked junk)

Some objects without the vanilla scrap recipe were also given navmesh pre-cut and linked together. I recommend using something like "everywhere" or "scrap everything" to actually scrap them.

The following objects should be safely scrapped:

all vehicles

Speakers next to the car. They will carry sound markers with them.

Most trash piles (some places might look a little weird without them. Save before in case you don't like it)

There is a workbench in the hut. The workbench itself also comes with a pre-cut in case you want to move it somewhere else.

Toilet building next to the entrance. Stalls should carry doors and walls should carry sign and stain decals.

Tables in the restaurant. They should take the pieces with them.

The film reels in the room behind the screen.

Shipping box next to the workbench.

The following objects cannot be safely scrapped:

Anything related to screens and projectors. I wouldn't dare touch anything related to video playback, scrapping them would probably leave everything in a weird state.

The rest shouldn't even be scrapped anymore since it's part of the pre-preview.

compatibility:

If Socharis' "recruitable settlers" are installed, Shae will live behind one of the screens. She wouldn't count as part of the settlement, and neither would her bed. Use the workshop menu to send her to the settlement and scrap or store the bed. Additionally, it must be loaded before this mod.

RedRocketTV's "Eden Meadows Cinema Player Home (Far Harbor)" blocked access to the storage room where the fog condenser parts are stored. As a workaround, you can TCL through the wall to kill the ghouls and build the condenser.

Additionally, i …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
3DMmods_远港--伊甸草地电影院定居点
File size
14.1 MiB