Fallout 4 Loot

by Darthsith·v3.07·Updated 2019-03-10

Screenshots 8 screenshots

About this mod Machine translation

TLDR: Loot was edited and moved to a more realistic location, mostly after lockdown. Edit over 4,500+ hand-placed items in the game, not including heavily overhauled level lists and containers.

describe:

This mod is a loot overhaul, meaning it touches in-game loot and resources no matter where they are. This means world space and cell references, level lists, NPC records, vendor prices and respawn time game settings, settlement loot production for water furniture and activators, plant crop records, etc. All of these are tied into the game's loot system and production, and each of them can allow players on default settings to swim with many kinds of loot, all of which can then be sold for a large number of hats. So there needs to be a multi-threaded, mixed weapons approach, you can't simply modify one of these things and call it an overhaul or have the desired difficulty and impact required for a relatively realistic conflict.

Many items have reduced in-game appearances in various aspects of the game, such as Chems/Meds, Junk, Ammo, Guns, Power Armor, Clean Clothes, Bobby Pins, Water and Food, and more. Locked container. Animal Section Loot Drops Killed creatures require the Wasteland Survival Guide 'Hunting Waste' Magazine #9 perk, like their hedgehogs and rawhides and more.

In the Fallout Loot overhaul, most high-end items like Stealth Boys, Mini Nukes, High Explosives, to name a few, are now either randomly available or set to not respawn to prevent the metagame from being there and n n n n and and and and n n n n and and and and and n n n n and and and and and and n n n n and and and and and and n n n n and and and and and and n n n n and and and and and and and n n n n and and and and and and n n n n and and and and and and n n n n and and and and after a cell reset in the Fallout Loot overhaul.

The mod also rejigs the placement of items like pre-war safes and post-war weapons, and adds sewage for the poor and clean for the rich, while bosses now generally have a decent hat. Many items that disappeared from world space and interiors, such as pre-war food, drinks, and cigarettes, are now placed in higher-level locked containers, safes, and boss containers. Additionally, all locked containers now actually have extra loot!

The Scrounger perk has been modified to only provide the type of ammo each enemy carries. No more laser-penetrating enemies drop .38's! Scrounger now puts more ammo, but fewer containers than vanilla. In the vanilla game it would spawn in dressers and coolers, now it focuses on a smaller set of more appropriate containers. It also now gives a few extra turns when placed into a container compared to when placed into an NPC, whereas before this there was no difference in vanilla.

Guns of all types are much less frequently in containers, in world space and most importantly less frequently manipulated by NPCs such as non-bosses, non-legendary non-unique raiders, super mutants, scavengers, and militiamen.

It also overhauled crop and water production, cutting those crops in half, this was to remove excessive gains from workshop loot and make you spend more found/purchased crop loot to achieve the same yield. It's silly to think someone could survive on two carrots a day. This change makes supply lines more useful, as they can be used to feed small, dense settlements that don't have enough space to grow large crops. Just like in real life, some places require resources to be transported to a sustainable location, and Las Vegas is a good example. If you're worried that a lot of basic water pumps might look strange, there are plenty of examples in third world countries where water pump "stations" are built and quite a few crude oil pumps are used to deliver water to nearby populations. Of course, you can also use supply lines to transport water from more water-filled locations.

The ability for players to harvest crops has been removed as it was too easy to abuse to obtain free crops. You might say this is cr …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Fallout 4 Loot大修2016版
File size
2.5 MiB
SHA-256
079149e729af7cdcf3842b61adfc6f6b6bd75d0c7322de07a7acf94911948975
Stored at
2026-10-12 20:18