Extended weapon mods

by Akanami·v1.7·Updated 2019-01-15

扩展武器mods

Screenshots 8 screenshots

About this mod Machine translation

Extended weapon mods................................................................................

Notice of 1.7

I decided to remove the tube machine gun. I will be completely redoing the mod in the next few months, meaning redoing all the meshes and such. I still have my SPAS-72 mod on my backlog but I'll try to work on both mods for a bit.

stay tuned.

Preview of BenderSKR

describe

This mod features several new craftable mods, including a stock that converts 10mm pistols into rifles, with new meshes and stats added to them.

So far, the weapons with the new mod are combat shotguns, combat rifles, 10mm pistols, .44 revolvers, and submachine guns.

This mod is still a work in progress, so look forward to updates. ....................................................................................................

renew:

1.6 - Added a minigun drill barrel, minigun shotgun barrel, new weapons - pipe machine gun, there are several mods, sledgehammer mods, pipe revolver sniper/rifle mods.

V1.5 - Some bug fixes and an automatic receiver with a double barrel shotgun drum (it's a fun experiment, but I don't know if I'll keep it).

V1.4 - Some fixes for hunting rifle damage issues, serrated blades with spike wrinkles, triple shotgun, super double barrel shotgun (inspired by Doom), Mannlicher hunting rifle gun, ring sight for hunting rifles, laser receiver for .44 and a dual receiver with double barrels for .44.

V1.3 - Hey guys, I'm back on the project, sorry for the long absence. Anyway, the update includes a new weapon, a flare gun that converts into a grenade launcher (the Grenadegun uses special ammo called FlareGrenade, the weapon is super early but want to play with it). Additionally, the new classic scope doesn't actually do anything except change the look and have the short range of a hunting rifle and the stats of an anti-matter rifle stock and barrel.

That's it, once again apologies for the lack of updates. Expect it sooner.

v1.2 - Added Assault Hunting Rifle, a brand new weapon but it's a bit clunky (to get it in 'Help Assault 4' in console), UMP attachments set to SMG and 2 stocks and an Assault Rifle barrel. Also a baseball bat ax model.

V1.1 - Added some attachments for combat shotguns, submachine guns and .44

Notice:

To avoid unnecessary issues with clipping of certain weapons in FPS when using landing weapons, I recommend you to use

Install

To enable modding you need to add the following lines to your FO4 ini file:

Fallout4Prefs.ini

[start up]

bEnableFileSelection = 1

Fallout4Custom.ini

[Word]

bInvalidateOlderFiles = 1

sResourceDataDirsFinal =

After that, copy all of the folder/files to their respected directories

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
扩展武器mods
File size
5.0 MiB
SHA-256
4790864b933741b3d35b825c9ceaa2f97af9799030d9c92354c23eec9c7acd8a
Stored at
2026-10-14 19:07