Enhanced console
Added auto-completion function for commands and parameters, as well as complete command history.
Screenshots 8 screenshots
About this mod Machine translation
Added auto-completion function for commands and parameters, as well as complete command history.
Original address:
Prefix:
Fallout 4 Script Extender (F4SE):
Address Library for F4SE Plugins:
Enhanced console
Forget about those editor IDs.
Fallout 4's developer console is very powerful, assuming you know the exact name of everything you want to type. Otherwise, enjoy keeping the wiki open and entering the strings manually,
Like some kind of unpaid database administrator.
The enhanced console adds command and parameter autocompletion, helpful parameter prompts, live value previews, and correct persistent command history.
It also fixes a particularly useful behavior issue in Fallout 4: the game dropped most editor IDs when loading. The plugin will read this data from each loaded ESM, ESP and ESL and then let the host reuse it. This means something like this
The command can actually work.
These ideas came from my FNV mod of a similar nature.
feature
MQ102
00154AD2
player.additem Stimpak
Command auto-completion: Complete console and script commands, including their short aliases.
Parameter prompt: Displays the expected parameters of the current command, including which parameters are optional.
Situation Awareness Suggestion: It provides appropriate forms for the commands you enter, rather than piling the entire game into one giant list.
Editor ID recovery: It collects the editor ID from your complete load order and puts it back where the console can parse it.
Mod support: Read loaded ESM, ESP and ESL files, including compressed records, and correctly handle normal and light plugin FormIDs.
Secure FormID backup: If the edit ID is missing, ambiguous, or cannot be parsed safely, it is recommended to still display its name but insert the correct runtime FormID.
Live Value: Displays the current game settings value and actor value just above the input line.
Match List: Shows available matches, selected entries and your position in the list.
Better matches: prefixes take precedence, but partial matches are also possible. You don't need to remember the beginning of each edit ID.
Continuous History: Upward and downward instructions for recalling this session and previous sessions.
Reverse history search: Like terminals built after 1997, press
and search for old commands.
Ctrl+R
F4SE plugin, of course.
What does it accomplish?
Instructions: Full conductor name, brief alias, and conductor signature.
Items: Weapons, Ammo, Armor, Aid, Miscellaneous, Books, Notes, Keys, and Components.
Placeable forms: NPCs, furniture, electrostatics, activators, containers, doors, and other valid objects
placeatme
Location: for
cell, and the world space of
coc
cow
Task: The ID of the task editor and the valid phase number for the command, e.g.
and
setstage
getstage
completequest
Values: Game settings, actor values, global and keywords.
Character: Alignment, Perks, Spells, and Outfits.
Visual effects: weather and image space modifiers.
Module forms: object modules and form lists, including
and form-list commands.
amod
rmod
setoutfit
use
Open the console and start typing. Gray suggestions will appear above the entry bar, and if there are multiple matches, a match list will appear.
Tab
Take the advice or move on.
Ctrl+Tab
Cycle backwards.
Shift+Tab
And it will loop in reverse, unless Steam eats it as an overlay.
Up
and
Learn about command history step by step.
Down
Ctrl+R
Start a case-insensitive history search or switch to an older match.
Ctrl+Shift+R
Move to the newer historical search game.
Tab
Accept historical search results and
Cancel.
Escape
Example
player.additem stim
+
Tab
Find items containing "stimulus" with matching prefixes.
coc sanc
+
Tab
Loop matching cells.
player.setav
+
Tab
Rotate character values.
player.getav Strength
Shows the player's current strength.
getav Health
Displays the value of the actor currently selected in the console.
setgs fJumpHeightMin
Displays the current value of the setting.
placeat …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.