Enclave New Story Line 1 (Final Update)
Added a new Enclave storyline for players to play
Screenshots 8 screenshots
About this mod Machine translation
Added a new Enclave storyline for players to play
Prefix:
American Renaissance - The Enclave Story:
Remnant Party Bunker:
Enclave X-02 Power Armor:
Hellfire X-03 Power Armor:
Chapter 2 was updated on May 8, but the completion rate of Chapter 2 is only 49.9% and has been re-uploaded.
Update July 14th: - Fixed a bug where Sentinel crashes did not disappear.
The mod is currently wrapping up Captain John Regan's quest line
The V2 version will be updated on August 13, and Chapter 1 and Chapter 2 will be officially completed.
Final update on December 16th: I have been too busy recently, and I just remembered that last year this module has completed the final update, adding a version compatible with America Rising 2, and the new storyline 2 will also be uploaded later. I will update the content of 1 first, and then upload 2 so that you can have more content to play during the holidays.
This update:
-Changed the voices of female Enclave soldiers
-Added an icon to the map for quarry site locations
- Many minor bugs fixed.
-Added new task icons
In addition to the standard version that has completed Chapters 1 and 2, a version compatible with Rise of America 2 has also been added (if you want to use these two modules at the same time). In addition to the above two, it also packs the X-02 and X-03 power armor patches in the Enclave's pre-installed version (only compatible with Rise of America 2, you need to install the front-end power armor module in advance before using it)
The Chinese version should have been updated a long time ago
I wish you all a happy holiday.
Chinese address:
As the title suggests, the idea of this mod is to redo the way Fallout 4 completes the main quest, which is to serve the Enclave. The mod adds a new faction, new armor, new quests, and more.
Meet President Enclave and help the Enclave become a force to be reckoned with in the Commonwealth. Whether the Enclave survives depends only on you.
Simply put, you will need to help revive the Enclave, save the President and help the Enclave build a new home.
-This mod will be divided into three chapters, only the first chapter is currently available.
-We plan to create a unique and complete main quest for the Enclave.
****Please note**! **To pass the mod, you need to start a new game, as it will immediately affect the storyline from the moment you leave Shelter 111. However, if you don't want to start a new game, then realize that at some point you can go through a stage, for example if you have already passed one of the story missions. So it's still not necessary to start a new game, but it's desirable.
conflict
-Mods that change the location of the main storyline. Not all, but some may conflict.
- Any changes to the dialog mode of the dialog.
-Mods that change the main quest line. (Not all, but some may conflict.
- Atlas Summit (This mod uses the same location as the Enclave New Story mod. Therefore, there is a mod conflict. It is recommended to turn off the Atlas mod and only open it after passing the Enclave New Story.
-mod "Start Me Up" (he changes the dialogue in the questline and apparently also the stages. Therefore, there is a conflict with this mod, which can be solved in two ways.
- You can turn on this mod but turn off Enclave New Story to start a new game, when you appear in the community, you need to turn off this mod and turn on Enclave New Story, then everything will work fine.
- The latest update makes starting a new game optional, so if a conflict arises during the first mission, you can just complete the Militia mission in Concord and then talk to Jessica.So when the mission passes (that is, in theory, this mod no longer conflicts with the Enclave new story).
-Mod "Rise of the Enclave"
Not compatible because ECV funnels are used in fashion
Settlement Simulator 2 (Everything should work but it seems like there might be an issue with the first mission, to fix it just complete the mission in Concord and talk to Jessica. I checked …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.