Dogmeat Armor with Weapons (Updated)

by sanmu·v1.81·Updated 2023-07-19

Added a set of armor for Dogmeat that can add weapons

Screenshots 8 screenshots

About this mod Machine translation

Added a set of armor for Dogmeat that can add weapons

As shown in the picture, you can make special equipment for dog meat with weapon shooting function

Prerequisite: Automatic Workshop DLC

Update April 27th: According to feedback, gorillas were sometimes seen outside the workhouse. This has now been corrected.

I also increased the durability of Pregnant Thunder to reduce the possibility of dying from friendly fire immediately after it appears. The version number is updated to 1.3

Update on May 19th: Added new equipment Electronic Scorpion, which increases damage according to the player's basic blood volume. The version number is updated to 1.6

Updated on June 23: Dogmeat Power Armor! When equipped, it transfers the power armor to Dogflesh and he rampages through the battle! Specialized equipment was provided, but he also began picking up weapons scattered around and using them.

I also had a repair weapon on hand as it rarely seemed to get into a state where it wouldn't transfer the power armor. It can be repaired by hitting Dogmeat with it.

Added fully modifiable power armor for Dogmeat! Shoot the dog meat with the special gun and the power armor will be transferred.

This piece of power armor can only be used by Dogflesh and the player to prevent bugs, and cannot be worn by Dogflesh while the player is wearing it. Version number updated to 1.81

weapon! Minigun! machine gun! Flamethrower! Shotgun! Rocket punch! UFO!

With armor created by the Chemical Station, Dogmeat will be able to attack from a distance.

The missiles are slower, but the large explosion will make up for it. Machine guns and machine guns will remain unchanged.

Flamethrowers are medium-range weapons that fire napalm instead of fire. It has a wide damage radius and is easiest to use.

Shotguns should be used with caution. If accidentally misfired, it will knock you down.

Rocket punches fly through the air, swinging iron fists at dog-meat enemies. If you knock it down, you'll be down for a while unable to get up.

UFO transforms dog meat into UFO form, integrating the wisdom of the universe. Please note that when you try to command him to do this, subsequent commands cannot be continued.

These weapons are activated after Dogmeat is attacked by an enemy.

All weapons except UFOs can be crafted at the Chemistry Station.

As for the UFOs, you have to defeat the enemies waiting for you at the Concord Orphanage.

The enemy's name is Dr. MUHA. He's a bad guy, so feel free to kill him.

Dr. MUHA captures and experiments on aliens and raiders, kidnaps girls and pregnant women, and does other bad things.

The enemies are wearing very good power armor, so bring plenty of ammo.

As for how to recycle items, there's a food production machine on the top floor, so make good use of it.

Dr. MUHA uses a brainwashed girl as his servant. Think twice before attacking.

Good luck.

Warning: Do not archive in the workhouse.

If you accidentally save, please load the save before entering the workhouse and start over.

Because hostile NPCs are generated underground, there is a risk of an error being reported after saving.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
带武器的狗肉护甲(更新)
File size
41.1 MiB