DLC level list integration
DLC级别列表集成
Screenshots 4 screenshots
About this mod Machine translation
This mod requires Automatron, Far Harbor, Nuka-World, and merged patches to be compatible with other mods in the edit tiered list.
Due to a quirk of the game engine, a tiny virtual Todd Howard appeared and methodically removed all weapons and ammunition appearing in the Commonwealth from the DLC. It's unclear what its purpose is.
This mode restores new weapon and ammo types to the Federation level list.
feature:
-Raiders, Gunners, Super Mutants and Rust Devils can now be spawned with Lever Action Rifles and Handmade Rifles
-Raiders, Gunners and Rust Devils can now spawn with Western Revolvers
-Raiders and Rust Devils can now spawn with Harpoon guns
-Children of Atoms can now be spawned with Radium Rifles
-DLC weapons and ammo can now be obtained from vendors and as loot
- If you have Scrounger privilege, .45-70 and 7.62 can appear
You'd think they'd have solved this problem with the sixth DLC for Fallout 4!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.