DKS Sniper Rifle – DKS-501 Sniper Rifle Redux (Updated)
LtCommander returns with a fantastic reimagining of the classic Fallout sniper rifle. Complete redesign implementation, bug fixes, animation updates and a few things I may have forgotten. Now with third person human and power armor animations! Support Gun Mover and Super Mutant Equality!
Screenshots 8 screenshots
About this mod Machine translation
LtCommander returns with a fantastic reimagining of the classic Fallout sniper rifle. Complete redesign implementation, bug fixes, animation updates and a few things I may have forgotten. Now with third person human and power armor animations! Support Gun Mover and Super Mutant Equality!
Original address:
Prefix:
Nuka World DLC
Gun Mover (optional but highly recommended):
Ammunition expansion items (optional, required by default, can also be used with .30-06 Rechamber Addon):
Super Mutant Equality a Super Mutant Weapon Expansion (optional, used with Super Mutant Equality patch):
Tactical Reload (optional, used with TR patch):
Tactical Reload - Ingame Switch (optional, if good at Xedit):
The main file, the original ammunition ESP replacement file (the expanded version of the ammunition 12.7mm ammunition is used by default), the Fallout 2 reloading sound effect replacement file, as well as the .30-06 ammunition file mentioned in the preface, the super-changeable file and the TR patch have been uploaded together, and you can choose to install them according to your needs.
Updated to version 1.2.1 on September 21st
Updated on June 27, 2026:
Version 1.2
Fixed a bug related to grenade throwing that prevented players from entering the shortcut menu. Consistency updates for all my mods have been made. The medium and long scopes return to their original scope styles. Added light barrel! New Eotech and Elite silencer models.
An optional replacement file for old sights was added on September 3rd. It is suitable for those who prefer the style of old sights. Just download and overwrite it.
Updated on August 29th:
Version 1.1.2
new assets. Speed tape will turn gray in some camos. Sorry for the constant updates.
Updated on August 28th:
Version 1.1.1
Fixed missing materials
Updated on August 27th:
Version 1.1
Now with Jkruses new night vision goggles!
Standard scopes are now color coded. Short = light blue, medium = gray, long = maroon
There are no changes to the actual plugin. Hopefully it's safe to update in the mid-game save.
Updated on April 18th:
Version 1.0.4
Fixed camo for unique version weapons not being applied to mods... again, no changes to the actual add-on.
Updated on April 15th:
Version 1.0.3
Fixed unique version weapon camouflage not being used in mods.
Version 1.0.2
Add short barrel
Renamed the special edition weapon Ol' Reliable to My Good Ol' Rifle
Last minute consistency fix, sorry.
In addition, update the Chinese address
Chinese address 1:
Chinese address 2:
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I (original author Diakyuto, the same below) have spent several months working on this project. After countless shelving and hours of work, I present to you the DKS Sniper Rifle! There is no introduction to this. Just pretend it's part of the base game.
This mod retains almost everything from the original version. (Almost because I chose to leave out a barrel from the gun.
What you will get from this gun is:
Standard semi-automatic receiver
4 barrels
4 butts
3 magazines + quick variant
7 muzzle device
Iron sights and illuminated iron sights options
2 reflectors (+reticle variant)
2 combat sights
laser sight
8 long range sights
Gek Tec Combat Reconnaissance Sight
Switchable receiver module. You can upgrade your DKS to use a polished receiver for better stats!
Laser module
Various material exchanges
Caliber replacement options
Revealed:
Mesh and material editing
Added Wood to Heavy Barrel
Added animation updates for OldManDan/Vladornot.
Wrapping into BA2 and ESL tags
My new Tactical Reload animation for Animation Update
New shooting sound effects
New optional reload sounds
major rebalancing
ammunition support
Move Uniques to a different location.
"Reused Uniques" have been replaced by the original Uniques, except for a few that have been recontextualized
This weapon will appear on Rust Devils, Raiders, and Gunner Snipers. Raiders, Brotherhood Soldiers, Minutemen, Traders, and Legends start at level 22
Unique Edi …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.