DCDAM - Deathclaw Corn Dogs And More

by David A Reeves·v1.0·Updated 2023-11-01

Deathclaw Corn Dogs And More, or D.C.D.A.M. for short, adds 65 new craftable foods to Fallout 4. It also adds two new workshop-created items to settlements, including a special stove for top-tier items. Most items are custom textures on existing meshes. Use fresh, wild and essential ingredients. All DLC is required.

Screenshots 7 screenshots

About this mod Machine translation

Pre-requisite: Full DLC

Deathclaw Corn Dogs And More, or D.C.D.A.M. for short, adds 65 new craftable foods to Fallout 4. It also adds two new workshop-created items to settlements, including a special stove for top-tier items. Most items are custom textures on existing meshes. Use fresh, wild and essential ingredients. All DLC is required.

This mod adds custom products to the crafting menus of common cooking stations, under Beverage, Baking, and Utility. In the Utility section you can find recipes for common ingredients such as corn oil (cooking oil, which is a junk item by the way, you can scrap the oil), corn candy, prepared canned raw eggs, and more.

I (original author David A Reeves, the same below) tried to use some realism to come up with the quantities of items to make, and the ingredients. Using eggs from animals, such as those from radiant scorpions or deathclaws, many cans of raw eggs can be made, and one can of raw eggs is roughly equivalent to one or two eggs as food. But look at the size of a deathclaw or mire egg! These things are huge, much larger than an egg, seriously. (Unless you're playing Skyrim, where the eggs are huge too. Man, I feel bad for a chicken that has to be injured to lay eggs like that!

Oh, I have a little confession - I didn't do my homework on how corn oil is made from corn or corn sugar. IIRC In my mod you will need purified water and some kind of corn.

On the technical side, the mod adds new food items (called "potions" by the game's creation kit and "aids" by the game) and crafts recipes for 65 foods and/or ingredients, and it also adds certain "tier lists," as the game's internal engine calls them. This means that if you have this mod installed and haven't overridden anything from other mods and your mod's load order, you'll find in gameplay that merchants have some (but not all) new items and cooking ingredients, and random loot will sometimes include these things as well.

If you happen to use this mod to override changes to your tiered lists from running other mods, don't worry, the mod will still work, you'll just find merchants and random loot that may not be anything new.

If you don't understand all this technical stuff and don't want to bother with how it works, then don't. Just download and try the mod and if you like it, keep it. If not, blow it up and get some out of the hard drive.

Oh, and there are some recipes that use brewed coffee as an ingredient. Yes, in real life, people do cook and bake with coffee, sometimes with fresh coffee grounds. Check it out! Speaking for myself, I used to cook cornbread and pancakes in the kitchen of my old apartment, many times. I gave food nicknames like "buzz cake."

Certain effects of certain foods, such as coffee, may be cumulative if consumed at the same time as other things that have the same effect. You have been warned. There are two flavors of coffee in this mod, as well as what I nicknamed "Afterburner" coffee.

In addition to the Cooking Stove found in the Crafting section of the build menu with the Workshop, if you go to the Resources section and then to Miscellaneous you will find the Settler Hobby Printer for the computer. When built in a settlement, it is unusable, but it increases happiness s for each one built. Specifically, it increases what the game calls extra happiness. However, it is difficult to build as it requires many components and instead of using the settlement's electricity, it is nuclear powered, requiring resources such as fusion cells and nuclear materials.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
DCDAM - Deathclaw Corn Dogs And More - 食品制作
File size
31.8 MiB