Dartmouth Pro Course - Skyscraper Settlement
Build a towering city from the top of Dartmouth's professional stadium. The default is roof only, with alternative options covering the entire tower, top to bottom.
Screenshots 8 screenshots
About this mod Machine translation
Build a towering city from the top of Dartmouth's professional stadium. The default is roof only, with alternative options covering the entire tower, top to bottom.
Place this mod near the bottom of the load list
Most skyscrapers in the Federation are not suitable for settlements because of quests or other subtle features.
But this one is not, it is completely safe to use. So I decided to make my own version of this unique place.
The packaged body and PRP patch are uploaded together.
Features
3 different build space options, described below
Complete pre-assembled
Light weight, ESL marked, BA2-free
Full navigation mesh, including a working elevator that NPCs know how to use
Custom settlement borders that perfectly match the architectural space
Complete features such as attacks that spawn and use elevators on the ground, militia missions, raider missions, recruitment, supplyers, and more.
The small interior unit at this location was transformed into an interior architectural space that functions as a player's home. Everything inside is scrappable. Able to quickly exit from inside the building.
The map marker will take you to the top.
Build space options
By default, covers the roof and a few meters downwards and outwards, allowing you to build structures that hang off the edge.
extends, covering the entire length of the skyscraper from top to bottom. The Settler sandbox is the same as the default sandbox, i.e. just the roof and sides are a bit off, as large vertical sandboxes confuse the Settler AI.
experimental, covering the entire length of the skyscraper and extending the settler sandbox all the way down. As a result, Settler AI can be unpredictable.
Use the installation menu to select options. I had no issues swapping between them mid-game.
Save far enough away that Skyscraper's units won't load until you install or swap versions.
If you find any bugs please let me know and I'll try to fix them. Also, feel free to upload images of your builds!
compatibility
SS2 compatible.
Alt version for PRP 69. Use instead of default file
Compatibility patches for Radium Inc in the Miscellaneous section. Works with any version, adds a new door to the same room to resolve conflicts.
Of course, that doesn't apply to Zorkaz's version of this location. The main differences are the larger floor area (larger by default and larger by extension), a working elevator that NPCs can use, the small interior space given to building space, and the lack of an additional gunner camp on top.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.