CROSS PlasRail
Screenshots 8 screenshots
About this mod Machine translation
Version Note: .94a
Added new barrel type: Standard Amplifier
-Standard Amp increases the damage and explosion size of standard shots.
- Added 1 second to charging time.
- Added 25 points of direct damage and 10 points of energy damage to help with the weak scaling of standard shots.
- Total +35 direct hit damage, +10 explosion damage (before discount).
- Use new unique models.
Added new barrel type: Arc Cannon Mk.II
- Direct upgrade to Arc Cannon.
- Added a chain effect to shots that can hit multiple targets.
- Construction costs require significant investment from Nuclear Materials.
New sight type added: Reflex w/Holo + Targeting Hud
- New top reflex sight with reworked target effects.
Auto core redesigned
-Recircular Core is no longer fully automatic and still uses Rifleman perks.
-Dual Core now uses the Commando perk and has increased firing speed to match its full auto.
Removed level list logging, weapons are now added to the level list via script.
Added PlasRail-specific categories for Cyberlab. (Not required if you have cybernetics)
Added Ammo crafting recipes for Cyberlab (if you don't like crafting stuff on chemlab).
Minor damage nerf (-25 energy damage) to Arc Cannon.
Override the target Hud effect:
- Highlight targets in green instead of red.
-Minor Aim when targeting AP (4 times per second).
Standardized core type Synths can be generated.
- This is to prevent them from winning the RNG lottery and spawning in magical mod combinations.
Minor edits to the original texture to fix some color inconsistencies. .93a
Chrome styles added
- Use indexed colors
- It is best to use dark colors.92a
Change some emission sounds slightly
- Standard barrel and disc barrel exchange
Added Disc Launcher Mk.II Barrel
- This eliminates the tracking mechanism but greatly increases the speed of the disc projectile (1800 to 6500)
Fixed some spelling errors
Changed the impact of some projectiles. .91a
Change charging noise, reduce noise and wear.
- Due to how some weapon sounds work, the Gauss Rifle unfortunately had to be affected.
- Changes involve looping of charging sounds, and a more even decay sound effect.
- This might even be an improvement if you don't like the grinding noise of your Gauss rifle when charging.
Add higher resolution normal map
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.