Crafting item highlighting fix (updated)
This is an F4SE plug-in that allows you to turn off hard-coded, view-obstructing shader effects on various workbenches so you can actually see what you're making. Also allows you to change the shader effects of the Power Armor Station and Robot Workbench to use only outline shaders instead of full shaders.
Screenshots 2 screenshots
About this mod Machine translation
This is an F4SE plug-in that allows you to turn off hard-coded, view-obstructing shader effects on various workbenches so you can actually see what you're making. Also allows you to change the shader effects of the Power Armor Station and Robot Workbench to use only outline shaders instead of full shaders.
Original address:
Prefix:
Fallout 4 Script Extender (F4SE):
Updated on September 6th:
Version 1.11.240
Updated to AE August Update
Version 1.8.8 files (adapted to game version 1.10.163) and version 1.11.240 files (adapted to the anniversary version of the same version of the game) have been uploaded. Choose one of the two to install according to your own game version.
Chinese version 163 file address:
Anniversary version document Chinese version address:
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★About★
This is an F4SE plugin that allows you to disable hard-coded view occlusion shader effects on different workbenches. Now you can actually see what you're making!
In addition to disabling highlighting completely, this plugin also allows you to change the highlight type of the Power Armor Workbench and Robot Workbench to an outline shader only, rather than a full shader.
★ GIF ★
★ Prerequisites ★
Fallout 4 v1.10.26 or higher
Version F4SE v0.6.0 or higher
Module configuration menu v1.2 or higher
★ Installation ★
Install using your preferred mod manager, or copy the download file to your Fallout 4 data folder.
This is a F4SE plugin. There is no extrasensory perception at all!
This is a code patch. It does not attach scripts to objects and can be safely installed or removed at any time.
Here you can view all my (original author registrator2000) modules.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.