Craftable animated markers (relaxation furniture)
Craftable动画标记(放松家具)
Screenshots 8 screenshots
About this mod Machine translation
Craftable animated markers
The latest version 1.3 no longer uses SK. Added some fixes and removed some things that didn't work
You've seen the residents of Goodneighbour, Diamond City, and other areas. The atmosphere is a bit like life and reality, because they are all making newspapers, fixing things, sweeping the floors, etc.
And then you realize that the awesome Sanctuary Mountain you built, and how 'good' it is in Travis' book and the tons of other settlement mods you downloaded to make it even more vivid, is replaced by a bunch of impractical, dumb and dumb settlers deciding to settle there, which is actually a good thing because the more the merrier right? Instead, all they actually do is stand around like no blind zombies after their working hours have passed.
So, here this mod comes in handy (supposedly), the Craftable Animation Marker with the Relaxation keyword is located under Furniture/Misc/(InvisibleRug) so that whenever the settlers are idle (unassigned) or work time passes, they use the marker, which will actually be now, like
At least they're doing something. Just like the residents you see in places like No. 81...
Install:-
Add this line under the [Archive] section of Fallout4.ini:
bInvalidateOlderFiles = 1
Remove everything from sResourceDataDirsFinal:
sResourceDataDirsFinal =
I recommend installing through the Mod Manager.
Using Mod Manager (NMM):
Click "Download with Manager" to download the mod.
Manual installation:
Manually download the .zip file containing the mod.
Open the .zip using File Archive.
Extract CraftableAnimationMarker.esp to the Data folder of your Fallout 4 installation (not in any subfolders).
Open plugins.txt (located in C:\Users\-username-\AppData\Fallout4) and add the name of the .esp file of your choice to the list.
uninstall:-
Using Mod Manager (NMM):
Double click on it to deactivate the mod.
Mark deactived mod and uninstall or delete it.
Manual uninstall:
Delete all files associated with the mod from the Data folder.
Remove the name of the .esp file you are using from plugins.txt.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.