Courser Crusher

by trainwiz·v1.2·Updated 2019-04-24

Courser破碎机

Screenshots 2 screenshots

About this mod Machine translation

Coursers. The Commonwealth fears their power, and they represent many people at the Institute: deadly, silent, secretive, unique

Wait, no, no, I confused that with something else. Coursers are the goons who usually get mininuke or voice checks. Not exactly a Bladerunneresque, hunter-killer nightmare, is everyone right? I mean they even use those cereal box rifles.

I think it's time for a complete overhaul.

Courser Crusher is a lightweight bossfight overhaul that restores some of Coursers' unused or non-working abilities and reshapes them with special cuts of concept art.

feature:

  • Several new features for Coursers, both from vanilla and brand new fixes. Coursers now have the ability to teleport, both to avoid attacks and to shorten the distance between you! They can also enter "Overcharge" mode for a short period of time, which greatly increases their damage and defense, but forces them to use melee attacks and greatly slows them down! Coursers will bring out the synth with a lower health percentage and a chance to enter a red alert state, eliminating the speed penalty in overcharge mode!
  • Made some minor stat changes to Coursers to make them more powerful.
  • Brand new rifle: V3N Courser Biorifle! The automatic rifle is not only fully modifiable, but also extremely user friendly, yet capable of switching between different ammo types, has a wide variety of killing effects, and can be used by both early and late game players. It includes over 15 mods, 5 different ammo types, equippable ducks, and all the stuff that anyone who loves weapon mods will love.
  • Operate new bossfight mechanics from Ticonderoga and Greentech Genetics' Course. Greentech Courser's use of the Invisible Boy is more powerful and randomly teleports to areas. The Course that operates Ticonderoga has an auxiliary unit that will randomly switch overcharge mode states along with the main unit. You can only hurt one person at a time, so be careful!

Contests and Clashes:

This mod can be used midway through the game without too many issues, but it's clear that players siding with the Institute aren't going to get much mileage from a mod that changes how the guerrillas fight. You can still murder one in the bathroom for their rifle, but obviously this mod is best for new games, or at least games before fighting any partisans to get the full effect.

Ammo for Courser's rifle can be obtained by killing coursers, but more often than not you'll want to do this at the Chemistry Workbench. The [Switch Ammo Type] item in your inventory can be hotkeyed, allowing you to freely swap ammo types, but must be equipped to do so (luckily, it's armor, so it can be hotkeyed).

This mod modifies Coursers, so load it after anything that is obviously also modified with Coursers (otherwise you'll get weird stuff like them not having their rifles, which is the whole reason you download this mod anyway).

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Courser破碎机
File size
82.9 MiB