Companion Heather (Chinese version updated)
One of the best companion mods in the community right now
Screenshots 8 screenshots
About this mod Machine translation
One of the best companion mods in the community right now
Original address:
As the title suggests, Companion Heather is a classic companion module uploaded since 2017, with a large number of branch lines and dialogue options for play.
Another version of the latest Chinese version will be updated on April 11, 2026. Pick it up if necessary:
The new 2.7 version was updated in Chinese version on May 29th. I really didn’t expect that the big guys who had done Chinese version before would directly remove it from the shelves. This period has brought a lot of inconvenience and misunderstanding to everyone. I would like to apologize to everyone.
New version 2.7 Chinese version address:
Version 2.7 was updated on February 17, 24, and a lot of new content was added (see below for details)
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Version 2.7
New Feature - Settlement - Heather can now be fired to settlements.
-She can be dismissed to her default location or settlement.
-If she is assigned to a settlement, she will not respond to the transponder.
-When assigned to a settlement, she will make random, repeatable chatter, such as singing, but will not make other types of comments, which only occur when she follows you.
-She can also be assigned in Settlement Simulator 2. Thanks to Choochoo1 and fftfan/XV-Versus for asking me to do this, and for testing and troubleshooting to get it working.
Compatibility features:
Talents: Added all three levels of adamantine skeletons for Heather so that mods don't render her quadriplegic, causing her to drop weapons. Thanks to everyone on 4estGimp's discord who made me aware of this issue and pointed me in the right direction to fix it.
Barter Inventory: The script to add DLC items to her trade inventory does not work properly. fixed.
Dialogue: If you let Heather sleep on the bed, she will talk while sleeping. I have adjusted the contents of her bunker and her chatter so that she no longer talks in her sleep. Thanks to Zivers for spotting this important oversight and letting me know about it.
Conversation: Heather's Far Harbor convos didn't always work for players in her chat menu, so I moved them to her greeting and they don't seem to break. This was handled by the extra esp in v2.6, but has been folded into this update.
Dialogue: Fixed greeting not leading to dialogue and exiting.
Dialogue: She repeatedly delivers her lines in the entrance hall of the World's Vault Tec attraction. fixed.
Dialogue: When she tells the player that she likes/likes them, even though they are a synth, the player's reaction plays too early and happens before she has finished her line. fixed.
Dialogue: She has one silent line in the Museum of Witchcraft and Wizardry and another in the Cambridge Polymer Laboratory. fixed.
Dialogue: Added a line about her not trusting Nick, which plays until you enter Nick's office as part of MQ.
Dialog: Fixed conditions for each row.
Dialogue: Fixed subtitles for individual lines. Thanks to everyone who reported this to me, especially the typo-hating Lively = 8, you can convince her to come back, but if you also attack the Federation with the Reavers, she will leave you forever.
-“Nuka-World Dark”
-This is a tourist mission from Nuka-World. Locations there will count towards the total number of locations required to complete the Commonwealth Tour. However, this quest will still trigger if the Commonwealth Tour is completed before traveling to Nuke World.
If you are currently the big boss, she cannot be hired. IF YOU HAVE NOT COMPLETED HOME SWEET HOME, you can hire her once you kill all the RAIDER bosses.
If you agree to team up with Shank to attack the Federation and she can't convince you to leave, she will leave you. If you have maxed out your affinity for her and have Charisma >= 8, you can convince her to come back to you, but only after you've completed Sweet Home, or once you've killed all the raider bosses.
How does the gameplay of HEATHER differ from THE VANILLAS (not the dialogue)?
- She reliably st …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.