Colt Monitor BAR
A heavyweight blast from the past, the late-game automatic light machine gun is based on the Colt Monitor and FNV automatic rifles. Comes with custom models, textures and animations.
Screenshots 8 screenshots
About this mod Machine translation
A heavyweight blast from the past, the late-game automatic light machine gun is based on the Colt Monitor and FNV automatic rifles. Comes with custom models, textures and animations.
Original address:
Prefix:
Ammunition expansion items (optional, if using the ammo expansion version):
Chinese address:
The main files of the original ammunition version (using original .308 bullets) and the expanded ammunition version (using .30-06 bullets) have been uploaded together. You can choose one of the two to download and install according to your needs.
Version 1.0.4 updated on October 21, 2025: Hitman’s animation has been newly updated and the recoil has been adjusted.
Version 1.0.3 was updated on March 31: Fixed some spelling problems and tried to fix the problems left by the special edition.
In addition, an esp replacement file for the original ammunition has been added. After installation, the BAR will use the original .308 bullet instead of the .30-06 bullet in the ammunition expansion.
The ontology and esp replacement have now been packaged and uploaded.
An ESP replacement was updated on March 27. The ammunition was changed from the default .30-06 to the original .308 and comes with Chinese version. If you don’t want to use ammunition expansion, you can try it. Address:
Version 1.0.2 updated on March 25th:
Fixed several mesh issues and receiver modification issues.
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This module contains
Brand new heavy weapon based on the Colt Monitor BAR!
Over 55+ brand new attachments!
Custom models and textures!
Custom animation!
Uses .30-06 bullets, Ammo Expansion ammo (required)!
After level 40, level lists are injected around the wasteland and in the shop.
Three special editions! The locations are as follows:
One is in the basement of the Clover Bar.
The next one was found in the power armor room of the South Boston Checkpoint.
The last one was found in the Sanken underground parking lot in the Glowing Sea.
grateful
Development:
Phineas Kube (Pigness)
Assets/Art:
DegenerateDak
Animation:
Hitman and Wardaddy
Sound effects:
Navaro
LL injection script:
a_blind_man and Dank Rafft
Consider supporting us:
Pig's Patreon
Dak's Patreon
Discord invitation
Check out CSEP’s new mission mod!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.